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-rw-r--r--community/go/fix-musl.patch70
1 files changed, 70 insertions, 0 deletions
diff --git a/community/go/fix-musl.patch b/community/go/fix-musl.patch
new file mode 100644
index 0000000000..e70200118e
--- /dev/null
+++ b/community/go/fix-musl.patch
@@ -0,0 +1,70 @@
+From 0f783bde485796c8e97789d285c825024d1ca8e4 Mon Sep 17 00:00:00 2001
+From: Shenghou Ma <minux@golang.org>
+Date: Tue, 23 Feb 2016 01:26:50 -0500
+Subject: [PATCH] runtime, syscall: switch linux/386 to use int 0x80
+
+Like bionic, musl also doesn't provide vsyscall helper in %gs:0x10,
+and as int $0x80 is as fast as calling %gs:0x10, just use int $0x80
+always.
+
+Fixes #14476.
+
+Change-Id: I00ec8652060700e0a3c9b524bfe3c16a810263f6
+---
+
+diff --git a/src/runtime/sys_linux_386.s b/src/runtime/sys_linux_386.s
+index 1a3aaf0..29ebd5e 100644
+--- a/src/runtime/sys_linux_386.s
++++ b/src/runtime/sys_linux_386.s
+@@ -12,16 +12,17 @@
+
+ // Most linux systems use glibc's dynamic linker, which puts the
+ // __kernel_vsyscall vdso helper at 0x10(GS) for easy access from position
+-// independent code and setldt in this file does the same in the statically
+-// linked case. Android, however, uses bionic's dynamic linker, which does not
+-// save the helper anywhere, and so the only way to invoke a syscall from
+-// position independent code is boring old int $0x80 (which is also what
+-// bionic's syscall wrappers use).
+-#ifdef GOOS_android
++// independent code and setldt in runtime does the same in the statically
++// linked case. However, systems that use alternative libc such as Android's
++// bionic and musl, do not save the helper anywhere, and so the only way to
++// invoke a syscall from position independent code is boring old int $0x80
++// (which is also what syscall wrappers in bionic/musl use).
++//
++// The benchmarks also showed that using int $0x80 is as fast as calling
++// *%gs:0x10 even on CPUs more than 6 years old. See https://golang.org/cl/16996
++// for the benchmark program and raw data.
++//#define INVOKE_SYSCALL CALL 0x10(GS) // non-portable
+ #define INVOKE_SYSCALL INT $0x80
+-#else
+-#define INVOKE_SYSCALL CALL 0x10(GS)
+-#endif
+
+ TEXT runtime·exit(SB),NOSPLIT,$0
+ MOVL $252, AX // syscall number
+diff --git a/src/syscall/asm_linux_386.s b/src/syscall/asm_linux_386.s
+index c940605..d5b1022 100644
+--- a/src/syscall/asm_linux_386.s
++++ b/src/syscall/asm_linux_386.s
+@@ -12,18 +12,9 @@
+ // func Syscall(trap uintptr, a1, a2, a3 uintptr) (r1, r2, err uintptr);
+ // Trap # in AX, args in BX CX DX SI DI, return in AX
+
+-// Most linux systems use glibc's dynamic linker, which puts the
+-// __kernel_vsyscall vdso helper at 0x10(GS) for easy access from position
+-// independent code and setldt in runtime does the same in the statically
+-// linked case. Android, however, uses bionic's dynamic linker, which does not
+-// save the helper anywhere, and so the only way to invoke a syscall from
+-// position independent code is boring old int $0x80 (which is also what
+-// bionic's syscall wrappers use).
+-#ifdef GOOS_android
++// See ../runtime/sys_linux_386.s for rationales.
++//#define INVOKE_SYSCALL CALL 0x10(GS) // non-portable
+ #define INVOKE_SYSCALL INT $0x80
+-#else
+-#define INVOKE_SYSCALL CALL 0x10(GS)
+-#endif
+
+ TEXT ·Syscall(SB),NOSPLIT,$0-28
+ CALL runtime·entersyscall(SB)