Fixed bug 4500 - Heap-Buffer Overflow in Map1toN pertaining to SDL_pixels.c Petr Pisar The reproducer has these data in BITMAPINFOHEADER: biSize = 40 biBitCount = 8 biClrUsed = 131075 SDL_LoadBMP_RW() function passes biBitCount as a color depth to SDL_CreateRGBSurface(), thus 256-color pallete is allocated. But then biClrUsed colors are read from a file and stored into the palette. SDL_LoadBMP_RW should report an error if biClrUsed is greater than 2^biBitCount. Also fixes CVE-2019-7638 diff -r 8586f153eede -r 19d8c3b9c251 src/video/SDL_bmp.c --- a/src/video/SDL_bmp.c Sun Jan 13 15:27:50 2019 +0100 +++ b/src/video/SDL_bmp.c Mon Feb 18 07:48:23 2019 -0800 @@ -233,6 +233,10 @@ if ( palette ) { if ( biClrUsed == 0 ) { biClrUsed = 1 << biBitCount; + } else if ( biClrUsed > (1 << biBitCount) ) { + SDL_SetError("BMP file has an invalid number of colors"); + was_error = SDL_TRUE; + goto done; } if ( biSize == 12 ) { for ( i = 0; i < (int)biClrUsed; ++i ) {