--- SDL2-2.0.5.orig/src/video/SDL_blit_N.c +++ SDL2-2.0.5/src/video/SDL_blit_N.c @@ -118,12 +118,6 @@ 16, 8, 0, 24, 0, NULL }; - if (!srcfmt) { - srcfmt = &default_pixel_format; - } - if (!dstfmt) { - dstfmt = &default_pixel_format; - } const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, @@ -132,10 +126,16 @@ vector unsigned char vswiz; vector unsigned int srcvec; #define RESHIFT(X) (3 - ((X) >> 3)) - Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift); - Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift); - Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift); - Uint32 amask; + Uint32 rmask, gmask, bmask, amask; + if (!srcfmt) { + srcfmt = &default_pixel_format; + } + if (!dstfmt) { + dstfmt = &default_pixel_format; + } + rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift); + gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift); + bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift); /* Use zero for alpha if either surface doesn't have alpha */ if (dstfmt->Amask) { amask =