# Contributor: Mikhail Ivko # Maintainer: pkgname=physfs pkgver=3.0.1 pkgrel=0 pkgdesc="Library providing access to various archives, for use in video games" url="https://icculus.org/physfs/" arch="all" license="zlib" depends="" depends_dev="ncurses-dev" makedepends="cmake $depends_dev" install="" subpackages="$pkgname-dev" source="https://icculus.org/physfs/downloads/physfs-$pkgver.tar.bz2" builddir="$srcdir/physfs-$pkgver" build() { cd "$builddir" if [ "$CBUILD" != "$CHOST" ]; then CMAKE_CROSSOPTS="-DCMAKE_SYSTEM_NAME=Linux -DCMAKE_HOST_SYSTEM_NAME=Linux" fi cmake \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib \ -DBUILD_SHARED_LIBS=True \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_CXX_FLAGS="$CXXFLAGS" \ -DCMAKE_C_FLAGS="$CFLAGS" \ ${CMAKE_CROSSOPTS} make } check() { cd "$builddir" make test_physfs } package() { cd "$builddir" make DESTDIR="$pkgdir" install } sha512sums="ddf3b075ccb506da5e9a1ce96001be402752b9b777c2e816a85d48aff3626ff0886ea43eb07bd300fe3a9f59b9a002f54d822c51d483a4ee94b38378534c1879 physfs-3.0.1.tar.bz2"