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Fix building with C++14, which errors out due to narrowing conversions.
See also: https://bugs.gentoo.org/show_bug.cgi?id=592442
Patch by Francesco Turco
--- a/src/gtk/bdiag.xbm
+++ b/src/gtk/bdiag.xbm
@@ -1,6 +1,6 @@
#define bdiag_width 16
#define bdiag_height 16
static char bdiag_bits[] = {
- 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x04,
- 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10,
- 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01};
+ (char)0x80, (char)0x80, (char)0x40, (char)0x40, (char)0x20, (char)0x20, (char)0x10, (char)0x10, (char)0x08, (char)0x08, (char)0x04, (char)0x04,
+ (char)0x02, (char)0x02, (char)0x01, (char)0x01, (char)0x80, (char)0x80, (char)0x40, (char)0x40, (char)0x20, (char)0x20, (char)0x10, (char)0x10,
+ (char)0x08, (char)0x08, (char)0x04, (char)0x04, (char)0x02, (char)0x02, (char)0x01, (char)0x01};
--- a/src/gtk/cdiag.xbm
+++ b/src/gtk/cdiag.xbm
@@ -1,6 +1,6 @@
#define cdiag_width 16
#define cdiag_height 16
static char cdiag_bits[] = {
- 0x81, 0x81, 0x42, 0x42, 0x24, 0x24, 0x18, 0x18, 0x18, 0x18, 0x24, 0x24,
- 0x42, 0x42, 0x81, 0x81, 0x81, 0x81, 0x42, 0x42, 0x24, 0x24, 0x18, 0x18,
- 0x18, 0x18, 0x24, 0x24, 0x42, 0x42, 0x81, 0x81};
+ (char)0x81, (char)0x81, (char)0x42, (char)0x42, (char)0x24, (char)0x24, (char)0x18, (char)0x18, (char)0x18, (char)0x18, (char)0x24, (char)0x24,
+ (char)0x42, (char)0x42, (char)0x81, (char)0x81, (char)0x81, (char)0x81, (char)0x42, (char)0x42, (char)0x24, (char)0x24, (char)0x18, (char)0x18,
+ (char)0x18, (char)0x18, (char)0x24, (char)0x24, (char)0x42, (char)0x42, (char)0x81, (char)0x81};
--- a/src/gtk/cross.xbm
+++ b/src/gtk/cross.xbm
@@ -1,6 +1,6 @@
#define cross_width 15
#define cross_height 15
static char cross_bits[] = {
- 0x84, 0x10, 0x84, 0x10, 0xff, 0x7f, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
- 0x84, 0x10, 0xff, 0x7f, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
- 0xff, 0x7f, 0x84, 0x10, 0x84, 0x10};
+ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0xff, (char)0x7f, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
+ (char)0x84, (char)0x10, (char)0xff, (char)0x7f, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
+ (char)0xff, (char)0x7f, (char)0x84, (char)0x10, (char)0x84, (char)0x10};
--- a/src/gtk/fdiag.xbm
+++ b/src/gtk/fdiag.xbm
@@ -1,6 +1,6 @@
#define fdiag_width 16
#define fdiag_height 16
static char fdiag_bits[] = {
- 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08, 0x10, 0x10, 0x20, 0x20,
- 0x40, 0x40, 0x80, 0x80, 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08,
- 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80};
+ (char)0x01, (char)0x01, (char)0x02, (char)0x02, (char)0x04, (char)0x04, (char)0x08, (char)0x08, (char)0x10, (char)0x10, (char)0x20, (char)0x20,
+ (char)0x40, (char)0x40, (char)0x80, (char)0x80, (char)0x01, (char)0x01, (char)0x02, (char)0x02, (char)0x04, (char)0x04, (char)0x08, (char)0x08,
+ (char)0x10, (char)0x10, (char)0x20, (char)0x20, (char)0x40, (char)0x40, (char)0x80, (char)0x80};
--- a/src/gtk/horiz.xbm
+++ b/src/gtk/horiz.xbm
@@ -1,6 +1,6 @@
#define horiz_width 15
#define horiz_height 15
static char horiz_bits[] = {
- 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00};
+ (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0xff, (char)0x7f, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00,
+ (char)0x00, (char)0x00, (char)0xff, (char)0x7f, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00,
+ (char)0xff, (char)0x7f, (char)0x00, (char)0x00, (char)0x00, (char)0x00};
--- a/src/gtk/verti.xbm
+++ b/src/gtk/verti.xbm
@@ -1,6 +1,6 @@
#define verti_width 15
#define verti_height 15
static char verti_bits[] = {
- 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
- 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
- 0x84, 0x10, 0x84, 0x10, 0x84, 0x10};
+ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
+ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
+ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10};
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