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Diffstat (limited to 'include/obstack.h')
| -rw-r--r-- | include/obstack.h | 605 | 
1 files changed, 605 insertions, 0 deletions
| diff --git a/include/obstack.h b/include/obstack.h new file mode 100644 index 000000000..2a708c53a --- /dev/null +++ b/include/obstack.h @@ -0,0 +1,605 @@ +/* obstack.h - object stack macros +   Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc. +   This file is part of the GNU C Library.  Its master source is NOT part of +   the C library, however.  The master source lives in /gd/gnu/lib. + +   The GNU C Library is free software; you can redistribute it and/or +   modify it under the terms of the GNU Lesser General Public +   License as published by the Free Software Foundation; either +   version 2.1 of the License, or (at your option) any later version. + +   The GNU C Library is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU +   Lesser General Public License for more details. + +   You should have received a copy of the GNU Lesser General Public +   License along with the GNU C Library; if not, write to the Free +   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA +   02111-1307 USA.  */ + +/* Summary: + +All the apparent functions defined here are macros. The idea +is that you would use these pre-tested macros to solve a +very specific set of problems, and they would run fast. +Caution: no side-effects in arguments please!! They may be +evaluated MANY times!! + +These macros operate a stack of objects.  Each object starts life +small, and may grow to maturity.  (Consider building a word syllable +by syllable.)  An object can move while it is growing.  Once it has +been "finished" it never changes address again.  So the "top of the +stack" is typically an immature growing object, while the rest of the +stack is of mature, fixed size and fixed address objects. + +These routines grab large chunks of memory, using a function you +supply, called `obstack_chunk_alloc'.  On occasion, they free chunks, +by calling `obstack_chunk_free'.  You must define them and declare +them before using any obstack macros. + +Each independent stack is represented by a `struct obstack'. +Each of the obstack macros expects a pointer to such a structure +as the first argument. + +One motivation for this package is the problem of growing char strings +in symbol tables.  Unless you are "fascist pig with a read-only mind" +--Gosper's immortal quote from HAKMEM item 154, out of context--you +would not like to put any arbitrary upper limit on the length of your +symbols. + +In practice this often means you will build many short symbols and a +few long symbols.  At the time you are reading a symbol you don't know +how long it is.  One traditional method is to read a symbol into a +buffer, realloc()ating the buffer every time you try to read a symbol +that is longer than the buffer.  This is beaut, but you still will +want to copy the symbol from the buffer to a more permanent +symbol-table entry say about half the time. + +With obstacks, you can work differently.  Use one obstack for all symbol +names.  As you read a symbol, grow the name in the obstack gradually. +When the name is complete, finalize it.  Then, if the symbol exists already, +free the newly read name. + +The way we do this is to take a large chunk, allocating memory from +low addresses.  When you want to build a symbol in the chunk you just +add chars above the current "high water mark" in the chunk.  When you +have finished adding chars, because you got to the end of the symbol, +you know how long the chars are, and you can create a new object. +Mostly the chars will not burst over the highest address of the chunk, +because you would typically expect a chunk to be (say) 100 times as +long as an average object. + +In case that isn't clear, when we have enough chars to make up +the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) +so we just point to it where it lies.  No moving of chars is +needed and this is the second win: potentially long strings need +never be explicitly shuffled. Once an object is formed, it does not +change its address during its lifetime. + +When the chars burst over a chunk boundary, we allocate a larger +chunk, and then copy the partly formed object from the end of the old +chunk to the beginning of the new larger chunk.  We then carry on +accreting characters to the end of the object as we normally would. + +A special macro is provided to add a single char at a time to a +growing object.  This allows the use of register variables, which +break the ordinary 'growth' macro. + +Summary: +	We allocate large chunks. +	We carve out one object at a time from the current chunk. +	Once carved, an object never moves. +	We are free to append data of any size to the currently +	  growing object. +	Exactly one object is growing in an obstack at any one time. +	You can run one obstack per control block. +	You may have as many control blocks as you dare. +	Because of the way we do it, you can `unwind' an obstack +	  back to a previous state. (You may remove objects much +	  as you would with a stack.) +*/ + + +/* Don't do the contents of this file more than once.  */ + +#ifndef _OBSTACK_H +#define _OBSTACK_H 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* We use subtraction of (char *) 0 instead of casting to int +   because on word-addressable machines a simple cast to int +   may ignore the byte-within-word field of the pointer.  */ + +#ifndef __PTR_TO_INT +# define __PTR_TO_INT(P) ((P) - (char *) 0) +#endif + +#ifndef __INT_TO_PTR +# define __INT_TO_PTR(P) ((P) + (char *) 0) +#endif + +/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is +   defined, as with GNU C, use that; that way we don't pollute the +   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is +   available, include it and use ptrdiff_t.  In traditional C, long is +   the best that we can do.  */ + +#ifdef __PTRDIFF_TYPE__ +# define PTR_INT_TYPE __PTRDIFF_TYPE__ +#else +# ifdef HAVE_STDDEF_H +#  include <stddef.h> +#  define PTR_INT_TYPE ptrdiff_t +# else +#  define PTR_INT_TYPE long +# endif +#endif + +#if defined _LIBC || defined HAVE_STRING_H +# include <string.h> +# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) +#else +# ifdef memcpy +#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) +# else +#  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N)) +# endif +#endif + +struct _obstack_chunk		/* Lives at front of each chunk. */ +{ +  char  *limit;			/* 1 past end of this chunk */ +  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */ +  char	contents[4];		/* objects begin here */ +}; + +struct obstack		/* control current object in current chunk */ +{ +  long	chunk_size;		/* preferred size to allocate chunks in */ +  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */ +  char	*object_base;		/* address of object we are building */ +  char	*next_free;		/* where to add next char to current object */ +  char	*chunk_limit;		/* address of char after current chunk */ +  PTR_INT_TYPE temp;		/* Temporary for some macros.  */ +  int   alignment_mask;		/* Mask of alignment for each object. */ +#if defined __STDC__ && __STDC__ +  /* These prototypes vary based on `use_extra_arg', and we use +     casts to the prototypeless function type in all assignments, +     but having prototypes here quiets -Wstrict-prototypes.  */ +  struct _obstack_chunk *(*chunkfun) (void *, long); +  void (*freefun) (void *, struct _obstack_chunk *); +  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */ +#else +  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */ +  void (*freefun) ();		/* User's function to free a chunk.  */ +  char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */ +#endif +  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */ +  unsigned maybe_empty_object:1;/* There is a possibility that the current +				   chunk contains a zero-length object.  This +				   prevents freeing the chunk if we allocate +				   a bigger chunk to replace it. */ +  unsigned alloc_failed:1;	/* No longer used, as we now call the failed +				   handler on error, but retained for binary +				   compatibility.  */ +}; + +/* Declare the external functions we use; they are in obstack.c.  */ + +#if defined __STDC__ && __STDC__ +extern void _obstack_newchunk (struct obstack *, int); +extern void _obstack_free (struct obstack *, void *); +extern int _obstack_begin (struct obstack *, int, int, +			    void *(*) (long), void (*) (void *)); +extern int _obstack_begin_1 (struct obstack *, int, int, +			     void *(*) (void *, long), +			     void (*) (void *, void *), void *); +extern int _obstack_memory_used (struct obstack *); +#else +extern void _obstack_newchunk (); +extern void _obstack_free (); +extern int _obstack_begin (); +extern int _obstack_begin_1 (); +extern int _obstack_memory_used (); +#endif + +#if defined __STDC__ && __STDC__ + +/* Do the function-declarations after the structs +   but before defining the macros.  */ + +void obstack_init (struct obstack *obstack); + +void * obstack_alloc (struct obstack *obstack, int size); + +void * obstack_copy (struct obstack *obstack, const void *address, int size); +void * obstack_copy0 (struct obstack *obstack, const void *address, int size); + +void obstack_free (struct obstack *obstack, void *block); + +void obstack_blank (struct obstack *obstack, int size); + +void obstack_grow (struct obstack *obstack, const void *data, int size); +void obstack_grow0 (struct obstack *obstack, const void *data, int size); + +void obstack_1grow (struct obstack *obstack, int data_char); +void obstack_ptr_grow (struct obstack *obstack, const void *data); +void obstack_int_grow (struct obstack *obstack, int data); + +void * obstack_finish (struct obstack *obstack); + +int obstack_object_size (struct obstack *obstack); + +int obstack_room (struct obstack *obstack); +void obstack_make_room (struct obstack *obstack, int size); +void obstack_1grow_fast (struct obstack *obstack, int data_char); +void obstack_ptr_grow_fast (struct obstack *obstack, const void *data); +void obstack_int_grow_fast (struct obstack *obstack, int data); +void obstack_blank_fast (struct obstack *obstack, int size); + +void * obstack_base (struct obstack *obstack); +void * obstack_next_free (struct obstack *obstack); +int obstack_alignment_mask (struct obstack *obstack); +int obstack_chunk_size (struct obstack *obstack); +int obstack_memory_used (struct obstack *obstack); + +#endif /* __STDC__ */ + +/* Non-ANSI C cannot really support alternative functions for these macros, +   so we do not declare them.  */ + +/* Error handler called when `obstack_chunk_alloc' failed to allocate +   more memory.  This can be set to a user defined function which +   should either abort gracefully or use longjump - but shouldn't +   return.  The default action is to print a message and abort.  */ +#if defined __STDC__ && __STDC__ +extern void (*obstack_alloc_failed_handler) (void); +#else +extern void (*obstack_alloc_failed_handler) (); +#endif + +/* Exit value used when `print_and_abort' is used.  */ +extern int obstack_exit_failure; + +/* Pointer to beginning of object being allocated or to be allocated next. +   Note that this might not be the final address of the object +   because a new chunk might be needed to hold the final size.  */ + +#define obstack_base(h) ((h)->object_base) + +/* Size for allocating ordinary chunks.  */ + +#define obstack_chunk_size(h) ((h)->chunk_size) + +/* Pointer to next byte not yet allocated in current chunk.  */ + +#define obstack_next_free(h)	((h)->next_free) + +/* Mask specifying low bits that should be clear in address of an object.  */ + +#define obstack_alignment_mask(h) ((h)->alignment_mask) + +/* To prevent prototype warnings provide complete argument list in +   standard C version.  */ +#if defined __STDC__ && __STDC__ + +# define obstack_init(h)					\ +  _obstack_begin ((h), 0, 0,					\ +		  (void *(*) (long)) obstack_chunk_alloc, 	\ +		  (void (*) (void *)) obstack_chunk_free) + +# define obstack_begin(h, size)					\ +  _obstack_begin ((h), (size), 0,				\ +		  (void *(*) (long)) obstack_chunk_alloc, 	\ +		  (void (*) (void *)) obstack_chunk_free) + +# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ +  _obstack_begin ((h), (size), (alignment),				   \ +		  (void *(*) (long)) (chunkfun), 			   \ +		  (void (*) (void *)) (freefun)) + +# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ +  _obstack_begin_1 ((h), (size), (alignment),				\ +		    (void *(*) (void *, long)) (chunkfun),		\ +		    (void (*) (void *, void *)) (freefun), (arg)) + +# define obstack_chunkfun(h, newchunkfun) \ +  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) + +# define obstack_freefun(h, newfreefun) \ +  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) + +#else + +# define obstack_init(h)						\ +  _obstack_begin ((h), 0, 0,						\ +		  (void *(*) ()) obstack_chunk_alloc, 			\ +		  (void (*) ()) obstack_chunk_free) + +# define obstack_begin(h, size)						\ +  _obstack_begin ((h), (size), 0,					\ +		  (void *(*) ()) obstack_chunk_alloc,			\ +		  (void (*) ()) obstack_chunk_free) + +# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ +  _obstack_begin ((h), (size), (alignment),				   \ +		  (void *(*) ()) (chunkfun), 				   \ +		  (void (*) ()) (freefun)) + +# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ +  _obstack_begin_1 ((h), (size), (alignment),				\ +		    (void *(*) ()) (chunkfun), 				\ +		    (void (*) ()) (freefun), (arg)) + +# define obstack_chunkfun(h, newchunkfun) \ +  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) + +# define obstack_freefun(h, newfreefun) \ +  ((h) -> freefun = (void (*)()) (newfreefun)) + +#endif + +#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) + +#define obstack_blank_fast(h,n) ((h)->next_free += (n)) + +#define obstack_memory_used(h) _obstack_memory_used (h) + +#if defined __GNUC__ && defined __STDC__ && __STDC__ +/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and +   does not implement __extension__.  But that compiler doesn't define +   __GNUC_MINOR__.  */ +# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) +#  define __extension__ +# endif + +/* For GNU C, if not -traditional, +   we can define these macros to compute all args only once +   without using a global variable. +   Also, we can avoid using the `temp' slot, to make faster code.  */ + +# define obstack_object_size(OBSTACK)					\ +  __extension__								\ +  ({ struct obstack *__o = (OBSTACK);					\ +     (unsigned) (__o->next_free - __o->object_base); }) + +# define obstack_room(OBSTACK)						\ +  __extension__								\ +  ({ struct obstack *__o = (OBSTACK);					\ +     (unsigned) (__o->chunk_limit - __o->next_free); }) + +# define obstack_make_room(OBSTACK,length)				\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   int __len = (length);						\ +   if (__o->chunk_limit - __o->next_free < __len)			\ +     _obstack_newchunk (__o, __len);					\ +   (void) 0; }) + +# define obstack_empty_p(OBSTACK)					\ +  __extension__								\ +  ({ struct obstack *__o = (OBSTACK);					\ +     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) + +# define obstack_grow(OBSTACK,where,length)				\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   int __len = (length);						\ +   if (__o->next_free + __len > __o->chunk_limit)			\ +     _obstack_newchunk (__o, __len);					\ +   _obstack_memcpy (__o->next_free, (where), __len);			\ +   __o->next_free += __len;						\ +   (void) 0; }) + +# define obstack_grow0(OBSTACK,where,length)				\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   int __len = (length);						\ +   if (__o->next_free + __len + 1 > __o->chunk_limit)			\ +     _obstack_newchunk (__o, __len + 1);				\ +   _obstack_memcpy (__o->next_free, (where), __len);			\ +   __o->next_free += __len;						\ +   *(__o->next_free)++ = 0;						\ +   (void) 0; }) + +# define obstack_1grow(OBSTACK,datum)					\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   if (__o->next_free + 1 > __o->chunk_limit)				\ +     _obstack_newchunk (__o, 1);					\ +   *(__o->next_free)++ = (datum);					\ +   (void) 0; }) + +/* These assume that the obstack alignment is good enough for pointers +   or ints, and that the data added so far to the current object +   shares that much alignment.  */ + +# define obstack_ptr_grow(OBSTACK,datum)				\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\ +     _obstack_newchunk (__o, sizeof (void *));				\ +   *((void **)__o->next_free)++ = (datum);				\ +   (void) 0; }) + +# define obstack_int_grow(OBSTACK,datum)				\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\ +     _obstack_newchunk (__o, sizeof (int));				\ +   *((int *)__o->next_free)++ = (datum);				\ +   (void) 0; }) + +# define obstack_ptr_grow_fast(h,aptr)					\ +  (*((void **) (h)->next_free)++ = (aptr)) + +# define obstack_int_grow_fast(h,aint)					\ +  (*((int *) (h)->next_free)++ = (aint)) + +# define obstack_blank(OBSTACK,length)					\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   int __len = (length);						\ +   if (__o->chunk_limit - __o->next_free < __len)			\ +     _obstack_newchunk (__o, __len);					\ +   __o->next_free += __len;						\ +   (void) 0; }) + +# define obstack_alloc(OBSTACK,length)					\ +__extension__								\ +({ struct obstack *__h = (OBSTACK);					\ +   obstack_blank (__h, (length));					\ +   obstack_finish (__h); }) + +# define obstack_copy(OBSTACK,where,length)				\ +__extension__								\ +({ struct obstack *__h = (OBSTACK);					\ +   obstack_grow (__h, (where), (length));				\ +   obstack_finish (__h); }) + +# define obstack_copy0(OBSTACK,where,length)				\ +__extension__								\ +({ struct obstack *__h = (OBSTACK);					\ +   obstack_grow0 (__h, (where), (length));				\ +   obstack_finish (__h); }) + +/* The local variable is named __o1 to avoid a name conflict +   when obstack_blank is called.  */ +# define obstack_finish(OBSTACK)  					\ +__extension__								\ +({ struct obstack *__o1 = (OBSTACK);					\ +   void *value;								\ +   value = (void *) __o1->object_base;					\ +   if (__o1->next_free == value)					\ +     __o1->maybe_empty_object = 1;					\ +   __o1->next_free							\ +     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ +		     & ~ (__o1->alignment_mask));			\ +   if (__o1->next_free - (char *)__o1->chunk				\ +       > __o1->chunk_limit - (char *)__o1->chunk)			\ +     __o1->next_free = __o1->chunk_limit;				\ +   __o1->object_base = __o1->next_free;					\ +   value; }) + +# define obstack_free(OBSTACK, OBJ)					\ +__extension__								\ +({ struct obstack *__o = (OBSTACK);					\ +   void *__obj = (OBJ);							\ +   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \ +     __o->next_free = __o->object_base = (char *)__obj;			\ +   else (obstack_free) (__o, __obj); }) + +#else /* not __GNUC__ or not __STDC__ */ + +# define obstack_object_size(h) \ + (unsigned) ((h)->next_free - (h)->object_base) + +# define obstack_room(h)		\ + (unsigned) ((h)->chunk_limit - (h)->next_free) + +# define obstack_empty_p(h) \ + ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) + +/* Note that the call to _obstack_newchunk is enclosed in (..., 0) +   so that we can avoid having void expressions +   in the arms of the conditional expression. +   Casting the third operand to void was tried before, +   but some compilers won't accept it.  */ + +# define obstack_make_room(h,length)					\ +( (h)->temp = (length),							\ +  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\ +   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) + +# define obstack_grow(h,where,length)					\ +( (h)->temp = (length),							\ +  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\ +   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\ +  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\ +  (h)->next_free += (h)->temp) + +# define obstack_grow0(h,where,length)					\ +( (h)->temp = (length),							\ +  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\ +   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\ +  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\ +  (h)->next_free += (h)->temp,						\ +  *((h)->next_free)++ = 0) + +# define obstack_1grow(h,datum)						\ +( (((h)->next_free + 1 > (h)->chunk_limit)				\ +   ? (_obstack_newchunk ((h), 1), 0) : 0),				\ +  (*((h)->next_free)++ = (datum))) + +# define obstack_ptr_grow(h,datum)					\ +( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\ +   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\ +  (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = (datum))) + +# define obstack_int_grow(h,datum)					\ +( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\ +   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\ +  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum))) + +# define obstack_ptr_grow_fast(h,aptr)					\ +  (*((const char **) (h)->next_free)++ = (aptr)) + +# define obstack_int_grow_fast(h,aint)					\ +  (*((int *) (h)->next_free)++ = (aint)) + +# define obstack_blank(h,length)					\ +( (h)->temp = (length),							\ +  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\ +   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\ +  ((h)->next_free += (h)->temp)) + +# define obstack_alloc(h,length)					\ + (obstack_blank ((h), (length)), obstack_finish ((h))) + +# define obstack_copy(h,where,length)					\ + (obstack_grow ((h), (where), (length)), obstack_finish ((h))) + +# define obstack_copy0(h,where,length)					\ + (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) + +# define obstack_finish(h)  						\ +( ((h)->next_free == (h)->object_base					\ +   ? (((h)->maybe_empty_object = 1), 0)					\ +   : 0),								\ +  (h)->temp = __PTR_TO_INT ((h)->object_base),				\ +  (h)->next_free							\ +    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\ +		    & ~ ((h)->alignment_mask)),				\ +  (((h)->next_free - (char *) (h)->chunk				\ +    > (h)->chunk_limit - (char *) (h)->chunk)				\ +   ? ((h)->next_free = (h)->chunk_limit) : 0),				\ +  (h)->object_base = (h)->next_free,					\ +  __INT_TO_PTR ((h)->temp)) + +# if defined __STDC__ && __STDC__ +#  define obstack_free(h,obj)						\ +( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\ +  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ +   ? (int) ((h)->next_free = (h)->object_base				\ +	    = (h)->temp + (char *) (h)->chunk)				\ +   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) +# else +#  define obstack_free(h,obj)						\ +( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\ +  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ +   ? (int) ((h)->next_free = (h)->object_base				\ +	    = (h)->temp + (char *) (h)->chunk)				\ +   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) +# endif + +#endif /* not __GNUC__ or not __STDC__ */ + +#ifdef __cplusplus +}	/* C++ */ +#endif + +#endif /* obstack.h */ | 
