summaryrefslogtreecommitdiffstats
path: root/main
diff options
context:
space:
mode:
authorWilliam Pitcock <nenolod@dereferenced.org>2011-01-28 15:33:18 -0600
committerWilliam Pitcock <nenolod@dereferenced.org>2011-01-28 15:33:47 -0600
commit36554c047157fc5af2f23eb6d63020ae3527951a (patch)
treeaa642ef69e8335100f37be641465e72a3b6825ca /main
parentc2fe699c78fcfa81d89d454c2345516c502aeb8d (diff)
downloadaports-36554c047157fc5af2f23eb6d63020ae3527951a.tar.bz2
aports-36554c047157fc5af2f23eb6d63020ae3527951a.tar.xz
main/mesa: upgrade to 7.10
Diffstat (limited to 'main')
-rw-r--r--main/mesa/APKBUILD31
-rw-r--r--main/mesa/mesa-7.10-uclibc-gallium.patch20
-rw-r--r--main/mesa/mesa-7.10-uclibc-glsl.patch11
-rw-r--r--main/mesa/mesa-7.10-uclibc.patch13
-rw-r--r--main/mesa/mesa-7.6.1-uclibc.patch13
-rw-r--r--main/mesa/mesa-7.8-git.patch2423
6 files changed, 54 insertions, 2457 deletions
diff --git a/main/mesa/APKBUILD b/main/mesa/APKBUILD
index 9003606cd..c5032c4d5 100644
--- a/main/mesa/APKBUILD
+++ b/main/mesa/APKBUILD
@@ -1,7 +1,7 @@
# Maintainer: Natanael Copa <ncopa@alpinelinux.org>
pkgname=mesa
-pkgver=7.8.2
-pkgrel=6
+pkgver=7.10
+pkgrel=0
pkgdesc="Mesa DRI OpenGL library"
url="http://www.mesa3d.org"
arch="all"
@@ -17,15 +17,14 @@ subpackages="$pkgname-dev
$pkgname-dri-swrast:swrast
$pkgname-dri-tdfx:tdfx
$pkgname-dri-unichrome:unichrome
- $pkgname-demos
"
makedepends="pkgconfig libdrm-dev libxxf86vm-dev libxdamage-dev expat-dev
- dri2proto xextproto libx11-dev glproto python libxt-dev"
+ dri2proto xextproto libx11-dev glproto python libxt-dev makedepend talloc-dev"
source="ftp://ftp.freedesktop.org/pub/mesa/$pkgver/MesaLib-$pkgver.tar.bz2
- ftp://ftp.freedesktop.org/pub/mesa/$pkgver/MesaDemos-$pkgver.tar.bz2
- mesa-7.6.1-uclibc.patch
- mesa-7.8-git.patch"
+ mesa-7.10-uclibc.patch
+ mesa-7.10-uclibc-glsl.patch
+ mesa-7.10-uclibc-gallium.patch"
depends_dev="libdrm-dev dri2proto libx11-dev libxext-dev libxxf86vm-dev
libxdamage-dev libxfixes-dev libxcb-dev glproto"
@@ -78,12 +77,8 @@ build() {
package() {
cd "$_builddir"
make -j1 DESTDIR="$pkgdir" install || return 1
- mkdir -p "$pkgdir"/usr/bin
- cp "$_builddir"/progs/xdemos/glxinfo "$pkgdir"/usr/bin/glxinfo || return 1
- cp "$_builddir"/progs/xdemos/glxgears "$pkgdir"/usr/bin/glxgears || return 1
}
-
_mv_dri() {
pkgdesc="Mesa DRI driver for $@"
install -d "$subpkgdir"/$_dri_driverdir
@@ -106,13 +101,7 @@ tdfx() { _mv_dri tdfx_dri; }
unichrome() { _mv_dri unichrome_dri; }
swrast() { _mv_dri swrast_dri; }
-demos() {
- pkgdesc="Mesa demo applications"
- mkdir -p "$subpkgdir"/usr/
- mv "$pkgdir"/usr/bin "$subpkgdir"/usr/
-}
-
-md5sums="6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2
-757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2
-8d98e15310e0f2e1520beb9e6cb6ab41 mesa-7.6.1-uclibc.patch
-397c1249edcf03227697fef3f7129fe4 mesa-7.8-git.patch"
+md5sums="33fb94eccc02cbb4d8d1365615e38e46 MesaLib-7.10.tar.bz2
+9c8c161f954f0d08895cd9d45e63f498 mesa-7.10-uclibc.patch
+03e9685b0d714e915c35fd0fb5fde810 mesa-7.10-uclibc-glsl.patch
+90a2ea438ff328443a0436a91a74d518 mesa-7.10-uclibc-gallium.patch"
diff --git a/main/mesa/mesa-7.10-uclibc-gallium.patch b/main/mesa/mesa-7.10-uclibc-gallium.patch
new file mode 100644
index 000000000..a14743bc1
--- /dev/null
+++ b/main/mesa/mesa-7.10-uclibc-gallium.patch
@@ -0,0 +1,20 @@
+--- Mesa-7.10.orig/src/gallium/auxiliary/util/u_debug_symbol.c
++++ Mesa-7.10/src/gallium/auxiliary/util/u_debug_symbol.c
+@@ -145,7 +145,7 @@
+ }
+ #endif
+
+-#ifdef __GLIBC__
++#if defined(__GLIBC__) && !defined(__UCLIBC__)
+ #include <execinfo.h>
+
+ /* This can only provide dynamic symbols, or binary offsets into a file.
+@@ -171,7 +171,7 @@
+ return;
+ #endif
+
+-#ifdef __GLIBC__
++#if defined(__GLIBC__) && !defined(__UCLIBC__)
+ debug_symbol_name_glibc(addr, buf, size);
+ if(buf[0])
+ return;
diff --git a/main/mesa/mesa-7.10-uclibc-glsl.patch b/main/mesa/mesa-7.10-uclibc-glsl.patch
new file mode 100644
index 000000000..df7ee1b3b
--- /dev/null
+++ b/main/mesa/mesa-7.10-uclibc-glsl.patch
@@ -0,0 +1,11 @@
+--- Mesa-7.10.orig/src/glsl/strtod.c
++++ Mesa-7.10/src/glsl/strtod.c
+@@ -44,7 +44,7 @@
+ double
+ glsl_strtod(const char *s, char **end)
+ {
+-#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__)
++#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && !defined(__UCLIBC__)
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
diff --git a/main/mesa/mesa-7.10-uclibc.patch b/main/mesa/mesa-7.10-uclibc.patch
new file mode 100644
index 000000000..54d7d8c83
--- /dev/null
+++ b/main/mesa/mesa-7.10-uclibc.patch
@@ -0,0 +1,13 @@
+--- Mesa-7.10/src/mesa/main/imports.c
++++ Mesa-7.10.mod/src/mesa/main/imports.c
+@@ -757,7 +757,7 @@
+ float
+ _mesa_strtof( const char *s, char **end )
+ {
+-#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__)
++#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && !defined(__UCLIBC__)
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
+Only in Mesa-7.10.mod: src/mesa/main/imports.c.orig
+Only in Mesa-7.10.mod: src/mesa/main/imports.c.rej
diff --git a/main/mesa/mesa-7.6.1-uclibc.patch b/main/mesa/mesa-7.6.1-uclibc.patch
deleted file mode 100644
index 4a4354d89..000000000
--- a/main/mesa/mesa-7.6.1-uclibc.patch
+++ /dev/null
@@ -1,13 +0,0 @@
-diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
-index 46ffb92..6192fe6 100644
---- a/src/mesa/main/imports.c
-+++ b/src/mesa/main/imports.c
-@@ -915,7 +915,7 @@ _mesa_atoi(const char *s)
- double
- _mesa_strtod( const char *s, char **end )
- {
--#ifdef _GNU_SOURCE
-+#if defined(_GNU_SOURCE) && ! defined(__UCLIBC__)
- static locale_t loc = NULL;
- if (!loc) {
- loc = newlocale(LC_CTYPE_MASK, "C", NULL);
diff --git a/main/mesa/mesa-7.8-git.patch b/main/mesa/mesa-7.8-git.patch
deleted file mode 100644
index 169b38b05..000000000
--- a/main/mesa/mesa-7.8-git.patch
+++ /dev/null
@@ -1,2423 +0,0 @@
-diff --git a/Makefile b/Makefile
-index 84d0038..63fdf87 100644
---- a/Makefile
-+++ b/Makefile
-@@ -180,7 +180,7 @@ ultrix-gcc:
-
- # Rules for making release tarballs
-
--VERSION=7.8.2
-+VERSION=7.8.3
- DIRECTORY = Mesa-$(VERSION)
- LIB_NAME = MesaLib-$(VERSION)
- DEMO_NAME = MesaDemos-$(VERSION)
-@@ -285,9 +285,6 @@ MAIN_FILES = \
- $(DIRECTORY)/src/mesa/x86-64/*.[chS] \
- $(DIRECTORY)/src/mesa/x86-64/Makefile \
- $(DIRECTORY)/progs/Makefile \
-- $(DIRECTORY)/progs/util/README \
-- $(DIRECTORY)/progs/util/*.[ch] \
-- $(DIRECTORY)/progs/util/sampleMakefile \
- $(DIRECTORY)/windows/VC8/
-
- ES_FILES = \
-@@ -438,7 +435,10 @@ DEMO_FILES = \
- $(DIRECTORY)/progs/glsl/*.c \
- $(DIRECTORY)/progs/glsl/*.frag \
- $(DIRECTORY)/progs/glsl/*.vert \
-- $(DIRECTORY)/progs/glsl/*.shtest
-+ $(DIRECTORY)/progs/glsl/*.shtest \
-+ $(DIRECTORY)/progs/util/README \
-+ $(DIRECTORY)/progs/util/*.[ch] \
-+ $(DIRECTORY)/progs/util/sampleMakefile
-
- GLUT_FILES = \
- $(DIRECTORY)/include/GL/glut.h \
-diff --git a/configs/autoconf.in b/configs/autoconf.in
-index fbd5faa..6218be9 100644
---- a/configs/autoconf.in
-+++ b/configs/autoconf.in
-@@ -26,6 +26,11 @@ INTEL_LIBS = @INTEL_LIBS@
- INTEL_CFLAGS = @INTEL_CFLAGS@
- X11_LIBS = @X11_LIBS@
- X11_CFLAGS = @X11_CFLAGS@
-+GLW_CFLAGS = @GLW_CFLAGS@
-+GLUT_CFLAGS = @GLUT_CFLAGS@
-+
-+# dlopen
-+DLOPEN_LIBS = @DLOPEN_LIBS@
-
- # Assembler
- MESA_ASM_SOURCES = @MESA_ASM_SOURCES@
-diff --git a/configs/default b/configs/default
-index f12bec8..d4b45a3 100644
---- a/configs/default
-+++ b/configs/default
-@@ -121,6 +121,8 @@ APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LI
- APP_LIB_DEPS = -lm
- X11_LIBS = -lX11
-
-+DLOPEN_LIBS = -ldl
-+
- # Installation directories (for make install)
- INSTALL_DIR = /usr/local
- INSTALL_LIB_DIR = $(INSTALL_DIR)/$(LIB_DIR)
-diff --git a/configure.ac b/configure.ac
-index e711634..e15371f 100644
---- a/configure.ac
-+++ b/configure.ac
-@@ -398,6 +398,7 @@ dnl Check to see if dlopen is in default libraries (like Solaris, which
- dnl has it in libc), or if libdl is needed to get it.
- AC_CHECK_FUNC([dlopen], [],
- [AC_CHECK_LIB([dl], [dlopen], [DLOPEN_LIBS="-ldl"])])
-+AC_SUBST([DLOPEN_LIBS])
-
- dnl See if posix_memalign is available
- AC_CHECK_FUNC([posix_memalign], [DEFINES="$DEFINES -DHAVE_POSIX_MEMALIGN"])
-@@ -699,7 +700,7 @@ AC_SUBST([DRI_DRIVER_SEARCH_DIR])
- dnl Direct rendering or just indirect rendering
- AC_ARG_ENABLE([driglx-direct],
- [AS_HELP_STRING([--disable-driglx-direct],
-- [enable direct rendering in GLX for DRI @<:@default=enabled@:>@])],
-+ [enable direct rendering in GLX and EGL for DRI @<:@default=enabled@:>@])],
- [driglx_direct="$enableval"],
- [driglx_direct="yes"])
- dnl Which drivers to build - default is chosen by platform
-@@ -1102,10 +1103,6 @@ fi
-
- if test "x$enable_glut" = xyes; then
- SRC_DIRS="$SRC_DIRS glut/glx"
-- GLUT_CFLAGS=""
-- if test "x$GCC" = xyes; then
-- GLUT_CFLAGS="-fexceptions"
-- fi
- if test "$x11_pkgconfig" = yes; then
- PKG_CHECK_MODULES([GLUT],[x11 xmu xi])
- GLUT_PC_REQ_PRIV="x11 xmu xi"
-@@ -1116,6 +1113,9 @@ if test "x$enable_glut" = xyes; then
- GLUT_PC_LIB_PRIV="$GLUT_LIB_DEPS"
- GLUT_PC_CFLAGS="$X11_INCLUDES"
- fi
-+ if test "x$GCC" = xyes; then
-+ GLUT_CFLAGS="$GLUT_CFLAGS -fexceptions"
-+ fi
- GLUT_LIB_DEPS="$GLUT_LIB_DEPS -lm"
- GLUT_PC_LIB_PRIV="$GLUT_PC_LIB_PRIV -lm"
-
-@@ -1217,6 +1217,10 @@ yes)
- if test "x$enable_egl" != xyes; then
- AC_MSG_ERROR([cannot build egl state tracker without EGL library])
- fi
-+ # define GLX_DIRECT_RENDERING even when the driver is not dri
-+ if test "x$mesa_driver" != xdri -a "x$driglx_direct" = xyes; then
-+ DEFINES="$DEFINES -DGLX_DIRECT_RENDERING"
-+ fi
- ;;
- xorg)
- PKG_CHECK_MODULES([LIBDRM_XORG], [libdrm >= $LIBDRM_XORG_REQUIRED])
-diff --git a/docs/news.html b/docs/news.html
-index 92e2a18..01e2834 100644
---- a/docs/news.html
-+++ b/docs/news.html
-@@ -11,6 +11,14 @@
- <H1>News</H1>
-
-
-+<h2>TBD, 2010</h2>
-+
-+<p>
-+<a href="relnotes-7.8.3.html">Mesa 7.8.3</a> is released. This is a bug-fix
-+release collecting fixes since the 7.8.2 release.
-+</p>
-+
-+
- <h2>June 16, 2010</h2>
-
- <p>
-diff --git a/docs/relnotes-7.8.2.html b/docs/relnotes-7.8.2.html
-index 4d7758d..1393b2e 100644
---- a/docs/relnotes-7.8.2.html
-+++ b/docs/relnotes-7.8.2.html
-@@ -142,7 +142,5 @@ a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2
- </ul>
-
-
--<h2>Changes</h2>
--<p>None.</p>
- </body>
- </html>
-diff --git a/docs/relnotes-7.8.3.html b/docs/relnotes-7.8.3.html
-new file mode 100644
-index 0000000..1e9f433
---- /dev/null
-+++ b/docs/relnotes-7.8.3.html
-@@ -0,0 +1,89 @@
-+<HTML>
-+
-+<TITLE>Mesa Release Notes</TITLE>
-+
-+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
-+
-+<BODY>
-+
-+<body bgcolor="#eeeeee">
-+
-+<H1>Mesa 7.8.3 Release Notes / (date tbd)</H1>
-+
-+<p>
-+Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release.
-+</p>
-+<p>
-+Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by
-+glGetString(GL_VERSION) depends on the particular driver being used.
-+Some drivers don't support all the features required in OpenGL 2.1.
-+</p>
-+<p>
-+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-+for DRI hardware acceleration.
-+</p>
-+
-+
-+<h2>MD5 checksums</h2>
-+<pre>
-+x MesaLib-7.8.3.tar.gz
-+x MesaLib-7.8.3.tar.bz2
-+x MesaLib-7.8.3.zip
-+x MesaDemos-7.8.3.tar.gz
-+x MesaDemos-7.8.3.tar.bz2
-+x MesaDemos-7.8.3.zip
-+x MesaGLUT-7.8.3.tar.gz
-+x MesaGLUT-7.8.3.tar.bz2
-+x MesaGLUT-7.8.3.zip
-+</pre>
-+
-+
-+<h2>New features</h2>
-+<p>None.</p>
-+
-+
-+<h2>Changes</h2>
-+<ul>
-+<li>The radeon driver should use less memory when searching for a valid mip
-+image.</li>
-+</ul>
-+
-+
-+<h2>Bug fixes</h2>
-+<ul>
-+<li>Fix unsupported FB with D24S8 (bug
-+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li>
-+<li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
-+<li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
-+<li>Fixed a state tracker/TGSI bug that caused crashes when using Windows'
-+ memory debugging features.</li>
-+<li>Fixed an issue rendering to 32-bit channels with swrast (bug
-+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li>
-+<li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug
-+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li>
-+<li>GLSL: fix for bug
-+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li>
-+<li>GLSL: fix zw fragcoord entries in some cases (bug
-+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li>
-+<li>Fix texture env generation in some cases (bug
-+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li>
-+<li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug
-+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li>
-+<li>A bug was fixed which could cause Mesa to ignore the
-+ <TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li>
-+<li>A bug related to specular highlights on backfaces was fixed.</li>
-+<li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was
-+ corrected.</li>
-+<li>radeon/wine: flush command stream in more cases, fixing wine d3d9
-+ tests.</li>
-+<li>r600: fix sin+cos normalization.</li>
-+<li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are
-+ disabled.</li>
-+<li>radeon: avoid flushing when the context is not current.</li>
-+<li>r300c: a bug affecting unaligned BOs was fixed.</li>
-+<li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li>
-+</ul>
-+
-+
-+</body>
-+</html>
-diff --git a/docs/relnotes.html b/docs/relnotes.html
-index 39b02b8..46f6469 100644
---- a/docs/relnotes.html
-+++ b/docs/relnotes.html
-@@ -13,6 +13,7 @@ The release notes summarize what's new or changed in each Mesa release.
- </p>
-
- <UL>
-+<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
- <LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
- <LI><A HREF="relnotes-7.8.1.html">7.8.1 release notes</A>
- <LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
-diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
-index 43d2e89..15589d8 100644
---- a/include/GL/gl_mangle.h
-+++ b/include/GL/gl_mangle.h
-@@ -56,6 +56,7 @@
- #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
- #define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
- #define glBeginQueryARB MANGLE(BeginQueryARB)
-+#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
- #define glBeginQuery MANGLE(BeginQuery)
- #define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
- #define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
-@@ -75,6 +76,7 @@
- #define glBindBufferRange MANGLE(BindBufferRange)
- #define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
- #define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
-+#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
- #define glBindFragDataLocation MANGLE(BindFragDataLocation)
- #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
- #define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
-@@ -87,10 +89,12 @@
- #define glBindProgramNV MANGLE(BindProgramNV)
- #define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
- #define glBindRenderbuffer MANGLE(BindRenderbuffer)
-+#define glBindSampler MANGLE(BindSampler)
- #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
- #define glBindTextureEXT MANGLE(BindTextureEXT)
- #define glBindTexture MANGLE(BindTexture)
- #define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
-+#define glBindTransformFeedback MANGLE(BindTransformFeedback)
- #define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
- #define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
- #define glBindVertexArray MANGLE(BindVertexArray)
-@@ -215,6 +219,10 @@
- #define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
- #define glColorMask MANGLE(ColorMask)
- #define glColorMaterial MANGLE(ColorMaterial)
-+#define glColorP3ui MANGLE(ColorP3ui)
-+#define glColorP3uiv MANGLE(ColorP3uiv)
-+#define glColorP4ui MANGLE(ColorP4ui)
-+#define glColorP4uiv MANGLE(ColorP4uiv)
- #define glColorPointerEXT MANGLE(ColorPointerEXT)
- #define glColorPointerListIBM MANGLE(ColorPointerListIBM)
- #define glColorPointer MANGLE(ColorPointer)
-@@ -236,6 +244,7 @@
- #define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
- #define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
- #define glCompileShaderARB MANGLE(CompileShaderARB)
-+#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
- #define glCompileShader MANGLE(CompileShader)
- #define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
- #define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
-@@ -326,6 +335,7 @@
- #define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
- #define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
- #define glDeleteLists MANGLE(DeleteLists)
-+#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
- #define glDeleteObjectARB MANGLE(DeleteObjectARB)
- #define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
- #define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
-@@ -336,10 +346,12 @@
- #define glDeleteQueries MANGLE(DeleteQueries)
- #define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
- #define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
-+#define glDeleteSamplers MANGLE(DeleteSamplers)
- #define glDeleteShader MANGLE(DeleteShader)
- #define glDeleteSync MANGLE(DeleteSync)
- #define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
- #define glDeleteTextures MANGLE(DeleteTextures)
-+#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
- #define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
- #define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
- #define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
-@@ -363,6 +375,7 @@
- #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
- #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
- #define glDrawArraysEXT MANGLE(DrawArraysEXT)
-+#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
- #define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
- #define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
- #define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
-@@ -374,6 +387,7 @@
- #define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
- #define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
- #define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
-+#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
- #define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
- #define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
- #define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
-@@ -386,7 +400,9 @@
- #define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
- #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
- #define glDrawRangeElements MANGLE(DrawRangeElements)
-+#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
- #define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
-+#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
- #define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
- #define glEdgeFlag MANGLE(EdgeFlag)
- #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
-@@ -414,6 +430,7 @@
- #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
- #define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
- #define glEndQueryARB MANGLE(EndQueryARB)
-+#define glEndQueryIndexed MANGLE(EndQueryIndexed)
- #define glEndQuery MANGLE(EndQuery)
- #define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
- #define glEndTransformFeedback MANGLE(EndTransformFeedback)
-@@ -498,7 +515,6 @@
- #define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
- #define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
- #define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
--#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
- #define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
- #define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
- #define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
-@@ -529,15 +545,20 @@
- #define glGenQueries MANGLE(GenQueries)
- #define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
- #define glGenRenderbuffers MANGLE(GenRenderbuffers)
-+#define glGenSamplers MANGLE(GenSamplers)
- #define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
- #define glGenTexturesEXT MANGLE(GenTexturesEXT)
- #define glGenTextures MANGLE(GenTextures)
-+#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
- #define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
- #define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
- #define glGenVertexArrays MANGLE(GenVertexArrays)
- #define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
- #define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
- #define glGetActiveAttrib MANGLE(GetActiveAttrib)
-+#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
-+#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
-+#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
- #define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
- #define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
- #define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
-@@ -599,6 +620,7 @@
- #define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
- #define glGetFloatv MANGLE(GetFloatv)
- #define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
-+#define glGetFragDataIndex MANGLE(GetFragDataIndex)
- #define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
- #define glGetFragDataLocation MANGLE(GetFragDataLocation)
- #define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
-@@ -678,6 +700,8 @@
- #define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
- #define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
- #define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
-+#define glGetNamedStringARB MANGLE(GetNamedStringARB)
-+#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
- #define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
- #define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
- #define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
-@@ -717,18 +741,26 @@
- #define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
- #define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
- #define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
-+#define glGetProgramStageiv MANGLE(GetProgramStageiv)
- #define glGetProgramStringARB MANGLE(GetProgramStringARB)
- #define glGetProgramStringNV MANGLE(GetProgramStringNV)
-+#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
- #define glGetQueryivARB MANGLE(GetQueryivARB)
- #define glGetQueryiv MANGLE(GetQueryiv)
- #define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
-+#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
- #define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
- #define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
- #define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
-+#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
- #define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
- #define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
- #define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
- #define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
-+#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
-+#define glGetSamplerParameterIfv MANGLE(GetSamplerParameterIfv)
-+#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
-+#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
- #define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
- #define glGetSeparableFilter MANGLE(GetSeparableFilter)
- #define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
-@@ -738,6 +770,8 @@
- #define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
- #define glGetStringi MANGLE(GetStringi)
- #define glGetString MANGLE(GetString)
-+#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
-+#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
- #define glGetSynciv MANGLE(GetSynciv)
- #define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
- #define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
-@@ -770,6 +804,7 @@
- #define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
- #define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
- #define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
-+#define glGetUniformdv MANGLE(GetUniformdv)
- #define glGetUniformfvARB MANGLE(GetUniformfvARB)
- #define glGetUniformfv MANGLE(GetUniformfv)
- #define glGetUniformIndices MANGLE(GetUniformIndices)
-@@ -778,6 +813,7 @@
- #define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
- #define glGetUniformLocation MANGLE(GetUniformLocation)
- #define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
-+#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
- #define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
- #define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
- #define glGetUniformuiv MANGLE(GetUniformuiv)
-@@ -865,6 +901,7 @@
- #define glIsFramebuffer MANGLE(IsFramebuffer)
- #define glIsList MANGLE(IsList)
- #define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
-+#define glIsNamedStringARB MANGLE(IsNamedStringARB)
- #define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
- #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
- #define glIsProgramARB MANGLE(IsProgramARB)
-@@ -874,10 +911,12 @@
- #define glIsQuery MANGLE(IsQuery)
- #define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
- #define glIsRenderbuffer MANGLE(IsRenderbuffer)
-+#define glIsSampler MANGLE(IsSampler)
- #define glIsShader MANGLE(IsShader)
- #define glIsSync MANGLE(IsSync)
- #define glIsTextureEXT MANGLE(IsTextureEXT)
- #define glIsTexture MANGLE(IsTexture)
-+#define glIsTransformFeedback MANGLE(IsTransformFeedback)
- #define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
- #define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
- #define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
-@@ -915,6 +954,8 @@
- #define glLogicOp MANGLE(LogicOp)
- #define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
- #define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
-+#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
-+#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
- #define glMap1d MANGLE(Map1d)
- #define glMap1f MANGLE(Map1f)
- #define glMap2d MANGLE(Map2d)
-@@ -1048,6 +1089,14 @@
- #define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
- #define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
- #define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
-+#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
-+#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
-+#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
-+#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
-+#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
-+#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
-+#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
-+#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
- #define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
- #define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
- #define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
-@@ -1087,8 +1136,6 @@
- #define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
- #define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
- #define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
--#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
--#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
- #define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
- #define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
- #define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
-@@ -1104,6 +1151,7 @@
- #define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
- #define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
- #define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
-+#define glNamedStringARB MANGLE(NamedStringARB)
- #define glNewList MANGLE(NewList)
- #define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
- #define glNormal3b MANGLE(Normal3b)
-@@ -1121,6 +1169,8 @@
- #define glNormal3s MANGLE(Normal3s)
- #define glNormal3sv MANGLE(Normal3sv)
- #define glNormalFormatNV MANGLE(NormalFormatNV)
-+#define glNormalP3ui MANGLE(NormalP3ui)
-+#define glNormalP3uiv MANGLE(NormalP3uiv)
- #define glNormalPointerEXT MANGLE(NormalPointerEXT)
- #define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
- #define glNormalPointer MANGLE(NormalPointer)
-@@ -1140,6 +1190,9 @@
- #define glOrtho MANGLE(Ortho)
- #define glPassTexCoordATI MANGLE(PassTexCoordATI)
- #define glPassThrough MANGLE(PassThrough)
-+#define glPatchParameterfv MANGLE(PatchParameterfv)
-+#define glPatchParameteri MANGLE(PatchParameteri)
-+#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
- #define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
- #define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
- #define glPixelMapfv MANGLE(PixelMapfv)
-@@ -1231,38 +1284,55 @@
- #define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
- #define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
- #define glProgramStringARB MANGLE(ProgramStringARB)
-+#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
-+#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
- #define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
- #define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
- #define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
- #define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
- #define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
- #define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
-+#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
-+#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
- #define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
- #define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
- #define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
- #define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
- #define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
- #define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
-+#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
-+#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
- #define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
- #define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
- #define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
- #define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
- #define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
- #define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
-+#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
-+#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
- #define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
- #define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
- #define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
- #define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
- #define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
- #define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
-+#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
- #define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
-+#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
- #define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
-+#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
- #define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
-+#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
- #define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
-+#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
- #define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
-+#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
- #define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
-+#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
- #define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
-+#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
- #define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
-+#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
- #define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
- #define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
- #define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
-@@ -1274,6 +1344,7 @@
- #define glPushClientAttrib MANGLE(PushClientAttrib)
- #define glPushMatrix MANGLE(PushMatrix)
- #define glPushName MANGLE(PushName)
-+#define glQueryCounter MANGLE(QueryCounter)
- #define glRasterPos2d MANGLE(RasterPos2d)
- #define glRasterPos2dv MANGLE(RasterPos2dv)
- #define glRasterPos2f MANGLE(RasterPos2f)
-@@ -1345,6 +1416,7 @@
- #define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
- #define glResetMinmax MANGLE(ResetMinmax)
- #define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
-+#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
- #define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
- #define glRotated MANGLE(Rotated)
- #define glRotatef MANGLE(Rotatef)
-@@ -1357,6 +1429,12 @@
- #define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
- #define glSamplePatternEXT MANGLE(SamplePatternEXT)
- #define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
-+#define glSamplerParameterf MANGLE(SamplerParameterf)
-+#define glSamplerParameterfv MANGLE(SamplerParameterfv)
-+#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
-+#define glSamplerParameteri MANGLE(SamplerParameteri)
-+#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
-+#define glSamplerParameteriv MANGLE(SamplerParameteriv)
- #define glScaled MANGLE(Scaled)
- #define glScalef MANGLE(Scalef)
- #define glScissor MANGLE(Scissor)
-@@ -1395,6 +1473,8 @@
- #define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
- #define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
- #define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
-+#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
-+#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
- #define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
- #define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
- #define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
-@@ -1509,6 +1589,14 @@
- #define glTexCoord4s MANGLE(TexCoord4s)
- #define glTexCoord4sv MANGLE(TexCoord4sv)
- #define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
-+#define glTexCoordP1ui MANGLE(TexCoordP1ui)
-+#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
-+#define glTexCoordP2ui MANGLE(TexCoordP2ui)
-+#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
-+#define glTexCoordP3ui MANGLE(TexCoordP3ui)
-+#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
-+#define glTexCoordP4ui MANGLE(TexCoordP4ui)
-+#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
- #define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
- #define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
- #define glTexCoordPointer MANGLE(TexCoordPointer)
-@@ -1574,6 +1662,8 @@
- #define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
- #define glTranslated MANGLE(Translated)
- #define glTranslatef MANGLE(Translatef)
-+#define glUniform1d MANGLE(Uniform1d)
-+#define glUniform1dv MANGLE(Uniform1dv)
- #define glUniform1fARB MANGLE(Uniform1fARB)
- #define glUniform1f MANGLE(Uniform1f)
- #define glUniform1fvARB MANGLE(Uniform1fvARB)
-@@ -1586,6 +1676,8 @@
- #define glUniform1ui MANGLE(Uniform1ui)
- #define glUniform1uivEXT MANGLE(Uniform1uivEXT)
- #define glUniform1uiv MANGLE(Uniform1uiv)
-+#define glUniform2d MANGLE(Uniform2d)
-+#define glUniform2dv MANGLE(Uniform2dv)
- #define glUniform2fARB MANGLE(Uniform2fARB)
- #define glUniform2f MANGLE(Uniform2f)
- #define glUniform2fvARB MANGLE(Uniform2fvARB)
-@@ -1598,6 +1690,8 @@
- #define glUniform2ui MANGLE(Uniform2ui)
- #define glUniform2uivEXT MANGLE(Uniform2uivEXT)
- #define glUniform2uiv MANGLE(Uniform2uiv)
-+#define glUniform3d MANGLE(Uniform3d)
-+#define glUniform3dv MANGLE(Uniform3dv)
- #define glUniform3fARB MANGLE(Uniform3fARB)
- #define glUniform3f MANGLE(Uniform3f)
- #define glUniform3fvARB MANGLE(Uniform3fvARB)
-@@ -1610,6 +1704,8 @@
- #define glUniform3ui MANGLE(Uniform3ui)
- #define glUniform3uivEXT MANGLE(Uniform3uivEXT)
- #define glUniform3uiv MANGLE(Uniform3uiv)
-+#define glUniform4d MANGLE(Uniform4d)
-+#define glUniform4dv MANGLE(Uniform4dv)
- #define glUniform4fARB MANGLE(Uniform4fARB)
- #define glUniform4f MANGLE(Uniform4f)
- #define glUniform4fvARB MANGLE(Uniform4fvARB)
-@@ -1624,18 +1720,28 @@
- #define glUniform4uiv MANGLE(Uniform4uiv)
- #define glUniformBlockBinding MANGLE(UniformBlockBinding)
- #define glUniformBufferEXT MANGLE(UniformBufferEXT)
-+#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
- #define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
- #define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
-+#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
- #define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
-+#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
- #define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
-+#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
- #define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
- #define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
-+#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
- #define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
-+#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
- #define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
-+#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
- #define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
- #define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
-+#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
- #define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
-+#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
- #define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
-+#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
- #define glUniformui64NV MANGLE(Uniformui64NV)
- #define glUniformui64vNV MANGLE(Uniformui64vNV)
- #define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
-@@ -1844,6 +1950,14 @@
- #define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
- #define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
- #define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
-+#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
-+#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
-+#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
-+#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
-+#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
-+#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
-+#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
-+#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
- #define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
- #define glVertexAttribPointer MANGLE(VertexAttribPointer)
- #define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
-@@ -1868,6 +1982,12 @@
- #define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
- #define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
- #define glVertexFormatNV MANGLE(VertexFormatNV)
-+#define glVertexP2ui MANGLE(VertexP2ui)
-+#define glVertexP2uiv MANGLE(VertexP2uiv)
-+#define glVertexP3ui MANGLE(VertexP3ui)
-+#define glVertexP3uiv MANGLE(VertexP3uiv)
-+#define glVertexP4ui MANGLE(VertexP4ui)
-+#define glVertexP4uiv MANGLE(VertexP4uiv)
- #define glVertexPointerEXT MANGLE(VertexPointerEXT)
- #define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
- #define glVertexPointer MANGLE(VertexPointer)
-diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
-index 3d0455d..db7bf17 100644
---- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
-+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
-@@ -1489,6 +1489,12 @@ const struct tgsi_token *ureg_get_tokens( struct ureg_program *ureg,
- }
-
-
-+void ureg_free_tokens( const struct tgsi_token *tokens )
-+{
-+ FREE((struct tgsi_token *)tokens);
-+}
-+
-+
- struct ureg_program *ureg_create( unsigned processor )
- {
- struct ureg_program *ureg = CALLOC_STRUCT( ureg_program );
-diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
-index 0130a77..8302d1b 100644
---- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
-+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
-@@ -104,6 +104,10 @@ ureg_get_tokens( struct ureg_program *ureg,
- unsigned *nr_tokens );
-
-
-+/* Free the tokens created by ureg_get_tokens() */
-+void ureg_free_tokens( const struct tgsi_token *tokens );
-+
-+
- void
- ureg_destroy( struct ureg_program * );
-
-diff --git a/src/gallium/state_trackers/egl/x11/glxinit.c b/src/gallium/state_trackers/egl/x11/glxinit.c
-index 1ed2afd..dd35189 100644
---- a/src/gallium/state_trackers/egl/x11/glxinit.c
-+++ b/src/gallium/state_trackers/egl/x11/glxinit.c
-@@ -16,6 +16,8 @@
-
- #include "glxinit.h"
-
-+#ifdef GLX_DIRECT_RENDERING
-+
- typedef struct GLXGenericGetString
- {
- CARD8 reqType;
-@@ -680,3 +682,5 @@ __glXInitialize(Display * dpy)
-
- return dpyPriv;
- }
-+
-+#endif /* GLX_DIRECT_RENDERING */
-diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c
-index 8d2a8b1..a8bdd34 100644
---- a/src/gallium/state_trackers/egl/x11/native_dri2.c
-+++ b/src/gallium/state_trackers/egl/x11/native_dri2.c
-@@ -37,6 +37,8 @@
- #include "native_x11.h"
- #include "x11_screen.h"
-
-+#ifdef GLX_DIRECT_RENDERING
-+
- enum dri2_surface_type {
- DRI2_SURFACE_TYPE_WINDOW,
- DRI2_SURFACE_TYPE_PIXMAP,
-@@ -878,3 +880,15 @@ x11_create_dri2_display(EGLNativeDisplayType dpy,
-
- return &dri2dpy->base;
- }
-+
-+#else /* GLX_DIRECT_RENDERING */
-+
-+struct native_display *
-+x11_create_dri2_display(EGLNativeDisplayType dpy,
-+ struct native_event_handler *event_handler,
-+ struct drm_api *api)
-+{
-+ return NULL;
-+}
-+
-+#endif /* GLX_DIRECT_RENDERING */
-diff --git a/src/gallium/state_trackers/egl/x11/native_x11.c b/src/gallium/state_trackers/egl/x11/native_x11.c
-index 7b4fe63..0c25e4d 100644
---- a/src/gallium/state_trackers/egl/x11/native_x11.c
-+++ b/src/gallium/state_trackers/egl/x11/native_x11.c
-@@ -70,7 +70,9 @@ native_create_probe(EGLNativeDisplayType dpy)
- xscr = x11_screen_create(xdpy, scr);
- if (xscr) {
- if (x11_screen_support(xscr, X11_SCREEN_EXTENSION_DRI2)) {
-+#ifdef GLX_DIRECT_RENDERING
- driver_name = x11_screen_probe_dri2(xscr, NULL, NULL);
-+#endif
- if (driver_name)
- nprobe->data = strdup(driver_name);
- }
-diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.c b/src/gallium/state_trackers/egl/x11/x11_screen.c
-index f409611..1706120 100644
---- a/src/gallium/state_trackers/egl/x11/x11_screen.c
-+++ b/src/gallium/state_trackers/egl/x11/x11_screen.c
-@@ -39,8 +39,10 @@
- #include "glxinit.h"
-
- struct x11_screen {
-+#ifdef GLX_DIRECT_RENDERING
- /* dummy base class */
- struct __GLXDRIdisplayRec base;
-+#endif
-
- Display *dpy;
- int number;
-@@ -103,15 +105,19 @@ x11_screen_destroy(struct x11_screen *xscr)
- if (xscr->dri_device)
- Xfree(xscr->dri_device);
-
-+#ifdef GLX_DIRECT_RENDERING
- /* xscr->glx_dpy will be destroyed with the X display */
- if (xscr->glx_dpy)
- xscr->glx_dpy->dri2Display = NULL;
-+#endif
-
- if (xscr->visuals)
- XFree(xscr->visuals);
- free(xscr);
- }
-
-+#ifdef GLX_DIRECT_RENDERING
-+
- static boolean
- x11_screen_init_dri2(struct x11_screen *xscr)
- {
-@@ -133,6 +139,8 @@ x11_screen_init_glx(struct x11_screen *xscr)
- return (xscr->glx_dpy != NULL);
- }
-
-+#endif /* GLX_DIRECT_RENDERING */
-+
- /**
- * Return true if the screen supports the extension.
- */
-@@ -145,12 +153,14 @@ x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext)
- case X11_SCREEN_EXTENSION_XSHM:
- supported = XShmQueryExtension(xscr->dpy);
- break;
-+#ifdef GLX_DIRECT_RENDERING
- case X11_SCREEN_EXTENSION_GLX:
- supported = x11_screen_init_glx(xscr);
- break;
- case X11_SCREEN_EXTENSION_DRI2:
- supported = x11_screen_init_dri2(xscr);
- break;
-+#endif
- default:
- break;
- }
-@@ -234,6 +244,39 @@ x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual,
- }
-
- /**
-+ * Return the depth of a drawable.
-+ *
-+ * Unlike other drawable functions, the drawable needs not be a DRI2 drawable.
-+ */
-+uint
-+x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable)
-+{
-+ unsigned int depth;
-+
-+ if (drawable != xscr->last_drawable) {
-+ Window root;
-+ int x, y;
-+ unsigned int w, h, border;
-+ Status ok;
-+
-+ ok = XGetGeometry(xscr->dpy, drawable, &root,
-+ &x, &y, &w, &h, &border, &depth);
-+ if (!ok)
-+ depth = 0;
-+
-+ xscr->last_drawable = drawable;
-+ xscr->last_depth = depth;
-+ }
-+ else {
-+ depth = xscr->last_depth;
-+ }
-+
-+ return depth;
-+}
-+
-+#ifdef GLX_DIRECT_RENDERING
-+
-+/**
- * Return the GLX fbconfigs.
- */
- const __GLcontextModes *
-@@ -392,37 +435,6 @@ x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable,
- }
-
- /**
-- * Return the depth of a drawable.
-- *
-- * Unlike other drawable functions, the drawable needs not be a DRI2 drawable.
-- */
--uint
--x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable)
--{
-- unsigned int depth;
--
-- if (drawable != xscr->last_drawable) {
-- Window root;
-- int x, y;
-- unsigned int w, h, border;
-- Status ok;
--
-- ok = XGetGeometry(xscr->dpy, drawable, &root,
-- &x, &y, &w, &h, &border, &depth);
-- if (!ok)
-- depth = 0;
--
-- xscr->last_drawable = drawable;
-- xscr->last_depth = depth;
-- }
-- else {
-- depth = xscr->last_depth;
-- }
--
-- return depth;
--}
--
--/**
- * Create a mode list of the given size.
- */
- __GLcontextModes *
-@@ -489,3 +501,5 @@ dri2InvalidateBuffers(Display *dpy, XID drawable)
-
- xscr->dri_invalidate_buffers(xscr, drawable, xscr->dri_user_data);
- }
-+
-+#endif /* GLX_DIRECT_RENDERING */
-diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.h b/src/gallium/state_trackers/egl/x11/x11_screen.h
-index 37e8d5a..55e1201 100644
---- a/src/gallium/state_trackers/egl/x11/x11_screen.h
-+++ b/src/gallium/state_trackers/egl/x11/x11_screen.h
-@@ -68,20 +68,18 @@ void
- x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual,
- __GLcontextModes *mode);
-
-+uint
-+x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable);
-+
-+#ifdef GLX_DIRECT_RENDERING
-+
-+/* GLX */
- const __GLcontextModes *
- x11_screen_get_glx_configs(struct x11_screen *xscr);
-
- const __GLcontextModes *
- x11_screen_get_glx_visuals(struct x11_screen *xscr);
-
--const char *
--x11_screen_probe_dri2(struct x11_screen *xscr, int *major, int *minor);
--
--int
--x11_screen_enable_dri2(struct x11_screen *xscr,
-- x11_drawable_invalidate_buffers invalidate_buffers,
-- void *user_data);
--
- __GLcontextModes *
- x11_context_modes_create(unsigned count);
-
-@@ -91,6 +89,15 @@ x11_context_modes_destroy(__GLcontextModes *modes);
- unsigned
- x11_context_modes_count(const __GLcontextModes *modes);
-
-+/* DRI2 */
-+const char *
-+x11_screen_probe_dri2(struct x11_screen *xscr, int *major, int *minor);
-+
-+int
-+x11_screen_enable_dri2(struct x11_screen *xscr,
-+ x11_drawable_invalidate_buffers invalidate_buffers,
-+ void *user_data);
-+
- void
- x11_drawable_enable_dri2(struct x11_screen *xscr,
- Drawable drawable, boolean on);
-@@ -105,7 +112,6 @@ x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable,
- int *width, int *height, unsigned int *attachments,
- boolean with_format, int num_ins, int *num_outs);
-
--uint
--x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable);
-+#endif /* GLX_DIRECT_RENDERING */
-
- #endif /* _X11_SCREEN_H_ */
-diff --git a/src/gallium/winsys/drm/Makefile.egl b/src/gallium/winsys/drm/Makefile.egl
-index 8363de6..c48967f 100644
---- a/src/gallium/winsys/drm/Makefile.egl
-+++ b/src/gallium/winsys/drm/Makefile.egl
-@@ -11,7 +11,7 @@
-
- EGL_DRIVER_OBJECTS = $(EGL_DRIVER_SOURCES:.c=.o)
-
--common_LIBS = -ldrm -lm -ldl
-+common_LIBS = -ldrm -lm $(DLOPEN_LIBS)
-
- x11_ST = $(TOP)/src/gallium/state_trackers/egl/libeglx11.a
- x11_LIBS = $(common_LIBS) -lX11 -lXext -lXfixes
-diff --git a/src/glw/Makefile b/src/glw/Makefile
-index 1fb3d3c..39352f0 100644
---- a/src/glw/Makefile
-+++ b/src/glw/Makefile
-@@ -17,7 +17,7 @@ OBJECTS = $(GLW_SOURCES:.c=.o)
- ##### RULES #####
-
- .c.o:
-- $(CC) -c $(INCDIRS) $(CFLAGS) $<
-+ $(CC) -c $(INCDIRS) $(CFLAGS) $(GLW_CFLAGS) $<
-
-
-
-diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
-index df67aaf..b8ee288 100644
---- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
-+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
-@@ -141,12 +141,28 @@ static void add_inst_to_list(struct schedule_instruction ** list, struct schedul
- *list = inst;
- }
-
-+static void add_inst_to_list_end(struct schedule_instruction ** list,
-+ struct schedule_instruction * inst)
-+{
-+ if(!*list){
-+ *list = inst;
-+ }else{
-+ struct schedule_instruction * temp = *list;
-+ while(temp->NextReady){
-+ temp = temp->NextReady;
-+ }
-+ temp->NextReady = inst;
-+ }
-+}
-+
- static void instruction_ready(struct schedule_state * s, struct schedule_instruction * sinst)
- {
- DBG("%i is now ready\n", sinst->Instruction->IP);
-
-+ /* Adding Ready TEX instructions to the end of the "Ready List" helps
-+ * us emit TEX instructions in blocks without losing our place. */
- if (sinst->Instruction->Type == RC_INSTRUCTION_NORMAL)
-- add_inst_to_list(&s->ReadyTEX, sinst);
-+ add_inst_to_list_end(&s->ReadyTEX, sinst);
- else if (sinst->Instruction->U.P.Alpha.Opcode == RC_OPCODE_NOP)
- add_inst_to_list(&s->ReadyRGB, sinst);
- else if (sinst->Instruction->U.P.RGB.Opcode == RC_OPCODE_NOP)
-@@ -163,11 +179,14 @@ static void decrease_dependencies(struct schedule_state * s, struct schedule_ins
- instruction_ready(s, sinst);
- }
-
--static void commit_instruction(struct schedule_state * s, struct schedule_instruction * sinst)
--{
-- DBG("%i: commit\n", sinst->Instruction->IP);
--
-- for(unsigned int i = 0; i < sinst->NumReadValues; ++i) {
-+/**
-+ * This function decreases the dependencies of the next instruction that
-+ * wants to write to each of sinst's read values.
-+ */
-+static void commit_update_reads(struct schedule_state * s,
-+ struct schedule_instruction * sinst){
-+ unsigned int i;
-+ for(i = 0; i < sinst->NumReadValues; ++i) {
- struct reg_value * v = sinst->ReadValues[i];
- assert(v->NumReaders > 0);
- v->NumReaders--;
-@@ -176,8 +195,12 @@ static void commit_instruction(struct schedule_state * s, struct schedule_instru
- decrease_dependencies(s, v->Next->Writer);
- }
- }
-+}
-
-- for(unsigned int i = 0; i < sinst->NumWriteValues; ++i) {
-+static void commit_update_writes(struct schedule_state * s,
-+ struct schedule_instruction * sinst){
-+ unsigned int i;
-+ for(i = 0; i < sinst->NumWriteValues; ++i) {
- struct reg_value * v = sinst->WriteValues[i];
- if (v->NumReaders) {
- for(struct reg_value_reader * r = v->Readers; r; r = r->Next) {
-@@ -196,6 +219,15 @@ static void commit_instruction(struct schedule_state * s, struct schedule_instru
- }
- }
-
-+static void commit_alu_instruction(struct schedule_state * s, struct schedule_instruction * sinst)
-+{
-+ DBG("%i: commit\n", sinst->Instruction->IP);
-+
-+ commit_update_reads(s, sinst);
-+
-+ commit_update_writes(s, sinst);
-+}
-+
- /**
- * Emit all ready texture instructions in a single block.
- *
-@@ -208,21 +240,37 @@ static void emit_all_tex(struct schedule_state * s, struct rc_instruction * befo
-
- assert(s->ReadyTEX);
-
-- /* Don't let the ready list change under us! */
-- readytex = s->ReadyTEX;
-- s->ReadyTEX = 0;
--
- /* Node marker for R300 */
- struct rc_instruction * inst_begin = rc_insert_new_instruction(s->C, before->Prev);
- inst_begin->U.I.Opcode = RC_OPCODE_BEGIN_TEX;
-
- /* Link texture instructions back in */
-+ readytex = s->ReadyTEX;
- while(readytex) {
-- struct schedule_instruction * tex = readytex;
-+ rc_insert_instruction(before->Prev, readytex->Instruction);
-+ DBG("%i: commit TEX reads\n", readytex->Instruction->IP);
-+
-+ /* All of the TEX instructions in the same TEX block have
-+ * their source registers read from before any of the
-+ * instructions in that block write to their destination
-+ * registers. This means that when we commit a TEX
-+ * instruction, any other TEX instruction that wants to write
-+ * to one of the committed instruction's source register can be
-+ * marked as ready and should be emitted in the same TEX
-+ * block. This prevents the following sequence from being
-+ * emitted in two different TEX blocks:
-+ * 0: TEX temp[0].xyz, temp[1].xy__, 2D[0];
-+ * 1: TEX temp[1].xyz, temp[2].xy__, 2D[0];
-+ */
-+ commit_update_reads(s, readytex);
-+ readytex = readytex->NextReady;
-+ }
-+ readytex = s->ReadyTEX;
-+ s->ReadyTEX = 0;
-+ while(readytex){
-+ DBG("%i: commit TEX writes\n", readytex->Instruction->IP);
-+ commit_update_writes(s, readytex);
- readytex = readytex->NextReady;
--
-- rc_insert_instruction(before->Prev, tex->Instruction);
-- commit_instruction(s, tex);
- }
- }
-
-@@ -328,7 +376,7 @@ static void emit_one_alu(struct schedule_state *s, struct rc_instruction * befor
- }
-
- rc_insert_instruction(before->Prev, sinst->Instruction);
-- commit_instruction(s, sinst);
-+ commit_alu_instruction(s, sinst);
- } else {
- struct schedule_instruction **prgb;
- struct schedule_instruction **palpha;
-@@ -346,8 +394,8 @@ static void emit_one_alu(struct schedule_state *s, struct rc_instruction * befor
- *prgb = (*prgb)->NextReady;
- *palpha = (*palpha)->NextReady;
- rc_insert_instruction(before->Prev, psirgb->Instruction);
-- commit_instruction(s, psirgb);
-- commit_instruction(s, psialpha);
-+ commit_alu_instruction(s, psirgb);
-+ commit_alu_instruction(s, psialpha);
- goto success;
- }
- }
-@@ -357,7 +405,7 @@ static void emit_one_alu(struct schedule_state *s, struct rc_instruction * befor
- s->ReadyRGB = s->ReadyRGB->NextReady;
-
- rc_insert_instruction(before->Prev, sinst->Instruction);
-- commit_instruction(s, sinst);
-+ commit_alu_instruction(s, sinst);
- success: ;
- }
- }
-diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
-index 689bb13..4cbd4f2 100644
---- a/src/mesa/drivers/dri/r300/r300_context.c
-+++ b/src/mesa/drivers/dri/r300/r300_context.c
-@@ -456,7 +456,7 @@ static void r300InitGLExtensions(GLcontext *ctx)
- if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) {
- _mesa_disable_extension(ctx, "GL_ARB_occlusion_query");
- }
-- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350)
-+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_R420)
- _mesa_enable_extension(ctx, "GL_ARB_half_float_vertex");
-
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
-diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
-index 282c0e1..5ae9f49 100644
---- a/src/mesa/drivers/dri/r300/r300_draw.c
-+++ b/src/mesa/drivers/dri/r300/r300_draw.c
-@@ -523,8 +523,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in
- r300ConvertAttrib(ctx, count, input[i], &vbuf->attribs[index]);
- } else {
- if (input[i]->BufferObj->Name) {
-- if (stride % 4 != 0) {
-- assert(((intptr_t) input[i]->Ptr) % input[i]->StrideB == 0);
-+ if (stride % 4 != 0 || (intptr_t)input[i]->Ptr % 4 != 0) {
- r300AlignDataToDword(ctx, input[i], count, &vbuf->attribs[index]);
- vbuf->attribs[index].is_named_bo = GL_FALSE;
- } else {
-diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
-index 834bcc6..7b957fb 100644
---- a/src/mesa/drivers/dri/r600/r700_assembler.c
-+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
-@@ -293,7 +293,9 @@ GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size)
- case 2:
- format = FMT_16_16; break;
- case 3:
-- format = FMT_16_16_16; break;
-+ /* 3 comp GL_SHORT vertex format doesnt work on r700
-+ 4 somehow works, test - sauerbraten */
-+ format = FMT_16_16_16_16; break;
- case 4:
- format = FMT_16_16_16_16; break;
- default:
-@@ -1051,6 +1053,67 @@ void checkop_init(r700_AssemblerBase* pAsm)
- pAsm->aArgSubst[3] = -1;
- }
-
-+static GLboolean next_ins(r700_AssemblerBase *pAsm)
-+{
-+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
-+
-+ if (GL_TRUE == pAsm->is_tex)
-+ {
-+ if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX)
-+ {
-+ if (GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE))
-+ {
-+ radeon_error("Error assembling TEX instruction\n");
-+ return GL_FALSE;
-+ }
-+ }
-+ else
-+ {
-+ if (GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE))
-+ {
-+ radeon_error("Error assembling TEX instruction\n");
-+ return GL_FALSE;
-+ }
-+ }
-+ }
-+ else
-+ { //ALU
-+ if (GL_FALSE == assemble_alu_instruction(pAsm))
-+ {
-+ radeon_error("Error assembling ALU instruction\n");
-+ return GL_FALSE;
-+ }
-+ }
-+
-+ if (pAsm->D.dst.rtype == DST_REG_OUT)
-+ {
-+ assert(pAsm->D.dst.reg >= pAsm->starting_export_register_number);
-+
-+ if (pAsm->D.dst.op3)
-+ {
-+ // There is no mask for OP3 instructions, so all channels are written
-+ pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] = 0xF;
-+ }
-+ else
-+ {
-+ pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number]
-+ |= (unsigned char)pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask;
-+ }
-+ }
-+
-+ //reset for next inst.
-+ pAsm->D.bits = 0;
-+ pAsm->D2.bits = 0;
-+ pAsm->S[0].bits = 0;
-+ pAsm->S[1].bits = 0;
-+ pAsm->S[2].bits = 0;
-+ pAsm->is_tex = GL_FALSE;
-+ pAsm->need_tex_barrier = GL_FALSE;
-+ pAsm->D2.bits = 0;
-+ pAsm->C[0].bits = pAsm->C[1].bits = pAsm->C[2].bits = pAsm->C[3].bits = 0;
-+ return GL_TRUE;
-+}
-+
- GLboolean mov_temp(r700_AssemblerBase* pAsm, int src)
- {
- GLuint tmp = gethelpr(pAsm);
-@@ -1201,7 +1264,7 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
- {
- if( GL_FALSE == mov_temp(pAsm, 1) )
- {
-- return 1;
-+ return GL_FALSE;
- }
- }
-
-@@ -2578,62 +2641,6 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
- return GL_TRUE;
- }
-
--GLboolean next_ins(r700_AssemblerBase *pAsm)
--{
-- struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
--
-- if( GL_TRUE == pAsm->is_tex )
-- {
-- if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) {
-- if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) )
-- {
-- radeon_error("Error assembling TEX instruction\n");
-- return GL_FALSE;
-- }
-- } else {
-- if( GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE) )
-- {
-- radeon_error("Error assembling TEX instruction\n");
-- return GL_FALSE;
-- }
-- }
-- }
-- else
-- { //ALU
-- if( GL_FALSE == assemble_alu_instruction(pAsm) )
-- {
-- radeon_error("Error assembling ALU instruction\n");
-- return GL_FALSE;
-- }
-- }
--
-- if(pAsm->D.dst.rtype == DST_REG_OUT)
-- {
-- if(pAsm->D.dst.op3)
-- {
-- // There is no mask for OP3 instructions, so all channels are written
-- pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number] = 0xF;
-- }
-- else
-- {
-- pAsm->pucOutMask[pAsm->D.dst.reg - pAsm->starting_export_register_number]
-- |= (unsigned char)pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask;
-- }
-- }
--
-- //reset for next inst.
-- pAsm->D.bits = 0;
-- pAsm->D2.bits = 0;
-- pAsm->S[0].bits = 0;
-- pAsm->S[1].bits = 0;
-- pAsm->S[2].bits = 0;
-- pAsm->is_tex = GL_FALSE;
-- pAsm->need_tex_barrier = GL_FALSE;
-- pAsm->D2.bits = 0;
-- pAsm->C[0].bits = pAsm->C[1].bits = pAsm->C[2].bits = pAsm->C[3].bits = 0;
-- return GL_TRUE;
--}
--
- GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode)
- {
- BITS tmp;
-@@ -2865,25 +2872,92 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm)
-
- GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
- {
-+ /*
-+ * r600 - trunc to -PI..PI range
-+ * r700 - normalize by dividing by 2PI
-+ * see fdo bug 27901
-+ */
-+
- int tmp;
- checkop1(pAsm);
-
- tmp = gethelpr(pAsm);
-
-- pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
-+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
-+ pAsm->D.dst.op3 = 1;
-+
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
-- pAsm->D.dst.writex = 1;
-
- assemble_src(pAsm, 0, -1);
-
- pAsm->S[1].src.rtype = SRC_REC_LITERAL;
- setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
-+
-+ pAsm->S[2].src.rtype = SRC_REC_LITERAL;
-+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_Y);
-+
- pAsm->D2.dst2.literal_slots = 1;
- pAsm->C[0].f = 1/(3.1415926535 * 2);
-- pAsm->C[1].f = 0.0F;
-- next_ins(pAsm);
-+ pAsm->C[1].f = 0.5f;
-+
-+ if ( GL_FALSE == next_ins(pAsm) )
-+ {
-+ return GL_FALSE;
-+ }
-+
-+ pAsm->D.dst.opcode = SQ_OP2_INST_FRACT;
-+
-+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
-+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
-+ pAsm->D.dst.reg = tmp;
-+ pAsm->D.dst.writex = 1;
-+
-+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
-+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
-+ pAsm->S[0].src.reg = tmp;
-+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
-+
-+ if(( GL_FALSE == next_ins(pAsm) ))
-+ {
-+ return GL_FALSE;
-+ }
-+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
-+ pAsm->D.dst.op3 = 1;
-+
-+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
-+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
-+ pAsm->D.dst.reg = tmp;
-+
-+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
-+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
-+ pAsm->S[0].src.reg = tmp;
-+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
-+
-+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
-+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
-+
-+ pAsm->S[2].src.rtype = SRC_REC_LITERAL;
-+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_Y);
-+
-+ pAsm->D2.dst2.literal_slots = 1;
-+
-+ if (pAsm->bR6xx)
-+ {
-+ pAsm->C[0].f = 3.1415926535897f * 2.0f;
-+ pAsm->C[1].f = -3.1415926535897f;
-+ }
-+ else
-+ {
-+ pAsm->C[0].f = 1.0f;
-+ pAsm->C[1].f = -0.5f;
-+ }
-+
-+ if(( GL_FALSE == next_ins(pAsm) ))
-+ {
-+ return GL_FALSE;
-+ }
-
- pAsm->D.dst.opcode = opcode;
- pAsm->D.dst.math = 1;
-@@ -4023,22 +4097,79 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
- checkop1(pAsm);
-
- tmp = gethelpr(pAsm);
-- /* tmp.x = src /2*PI */
-- pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
-+
-+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
-+ pAsm->D.dst.op3 = 1;
-+
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
-- pAsm->D.dst.writex = 1;
-
- assemble_src(pAsm, 0, -1);
-
- pAsm->S[1].src.rtype = SRC_REC_LITERAL;
- setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
-+
-+ pAsm->S[2].src.rtype = SRC_REC_LITERAL;
-+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_Y);
-+
- pAsm->D2.dst2.literal_slots = 1;
- pAsm->C[0].f = 1/(3.1415926535 * 2);
-- pAsm->C[1].f = 0.0F;
-+ pAsm->C[1].f = 0.5F;
-
-- next_ins(pAsm);
-+ if ( GL_FALSE == next_ins(pAsm) )
-+ {
-+ return GL_FALSE;
-+ }
-+
-+ pAsm->D.dst.opcode = SQ_OP2_INST_FRACT;
-+
-+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
-+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
-+ pAsm->D.dst.reg = tmp;
-+ pAsm->D.dst.writex = 1;
-+
-+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
-+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
-+ pAsm->S[0].src.reg = tmp;
-+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
-+
-+ if(( GL_FALSE == next_ins(pAsm) ))
-+ {
-+ return GL_FALSE;
-+ }
-+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
-+ pAsm->D.dst.op3 = 1;
-+
-+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
-+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
-+ pAsm->D.dst.reg = tmp;
-+
-+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
-+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
-+ pAsm->S[0].src.reg = tmp;
-+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
-+
-+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
-+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
-+
-+ pAsm->S[2].src.rtype = SRC_REC_LITERAL;
-+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_Y);
-+
-+ pAsm->D2.dst2.literal_slots = 1;
-+
-+ if(pAsm->bR6xx) {
-+ pAsm->C[0].f = 3.1415926535897f * 2.0f;
-+ pAsm->C[1].f = -3.1415926535897f;
-+ } else {
-+ pAsm->C[0].f = 1.0f;
-+ pAsm->C[1].f = -0.5f;
-+ }
-+
-+ if(( GL_FALSE == next_ins(pAsm) ))
-+ {
-+ return GL_FALSE;
-+ }
-
- // COS dst.x, a.x
- pAsm->D.dst.opcode = SQ_OP2_INST_COS;
-@@ -6154,7 +6285,7 @@ GLboolean callPreSub(r700_AssemblerBase* pAsm,
- }
- if(uNumValidSrc > 0)
- {
-- prelude_cf_ptr = pAsm->cf_current_alu_clause_ptr;
-+ prelude_cf_ptr = (R700ControlFlowGenericClause*) pAsm->cf_current_alu_clause_ptr;
- pAsm->alu_x_opcode = SQ_CF_INST_ALU;
- }
-
-@@ -6274,7 +6405,7 @@ GLboolean callPreSub(r700_AssemblerBase* pAsm,
-
- next_ins(pAsm);
-
-- pAsm->callers[pAsm->unCallerArrayPointer - 1].finale_cf_ptr = pAsm->cf_current_alu_clause_ptr;
-+ pAsm->callers[pAsm->unCallerArrayPointer - 1].finale_cf_ptr = (R700ControlFlowGenericClause*) pAsm->cf_current_alu_clause_ptr;
- pAsm->callers[pAsm->unCallerArrayPointer - 1].prelude_cf_ptr = prelude_cf_ptr;
- pAsm->alu_x_opcode = SQ_CF_INST_ALU;
- }
-@@ -6347,6 +6478,8 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm,
-
- if (export_count == 1)
- {
-+ assert(starting_register_number >= pAsm->starting_export_register_number);
-+
- ucWriteMask = pAsm->pucOutMask[starting_register_number - pAsm->starting_export_register_number];
- /* exports Z as a float into Red channel */
- if (GL_TRUE == is_depth_export)
-@@ -6437,6 +6570,7 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode,
- {
- unsigned int unBit;
- GLuint export_count = 0;
-+ unsigned int i;
-
- if(pR700AsmCode->depth_export_register_number >= 0)
- {
-@@ -6446,39 +6580,24 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode,
- }
- }
-
-- unBit = 1 << FRAG_RESULT_COLOR;
-- if(OutputsWritten & unBit)
-- {
-- if( GL_FALSE == Process_Export(pR700AsmCode,
-- SQ_EXPORT_PIXEL,
-- 0,
-- 1,
-- pR700AsmCode->uiFP_OutputMap[FRAG_RESULT_COLOR],
-- GL_FALSE) )
-- {
-- return GL_FALSE;
-- }
-- export_count++;
-- }
-- unBit = 1 << FRAG_RESULT_DEPTH;
-- if(OutputsWritten & unBit)
-- {
-- if( GL_FALSE == Process_Export(pR700AsmCode,
-- SQ_EXPORT_PIXEL,
-- 0,
-- 1,
-- pR700AsmCode->uiFP_OutputMap[FRAG_RESULT_DEPTH],
-- GL_TRUE))
-+ for (i = 0; i < FRAG_RESULT_MAX; ++i)
-+ {
-+ unBit = 1 << i;
-+
-+ if (OutputsWritten & unBit)
- {
-- return GL_FALSE;
-+ GLboolean is_depth = i == FRAG_RESULT_DEPTH ? GL_TRUE : GL_FALSE;
-+ if (!Process_Export(pR700AsmCode, SQ_EXPORT_PIXEL, 0, 1, pR700AsmCode->uiFP_OutputMap[i], is_depth))
-+ return GL_FALSE;
-+ ++export_count;
- }
-- export_count++;
-- }
-+ }
-+
- /* Need to export something, otherwise we'll hang
- * results are undefined anyway */
- if(export_count == 0)
- {
-- Process_Export(pR700AsmCode, SQ_EXPORT_PIXEL, 0, 1, 0, GL_FALSE);
-+ Process_Export(pR700AsmCode, SQ_EXPORT_PIXEL, 0, 1, pR700AsmCode->starting_export_register_number, GL_FALSE);
- }
-
- if(pR700AsmCode->cf_last_export_ptr != NULL)
-@@ -6511,13 +6630,30 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode,
- {
- return GL_FALSE;
- }
-+ export_starting_index++;
-+ export_count--;
-+ }
-
-+ unBit = 1 << VERT_RESULT_PSIZ;
-+ if(OutputsWritten & unBit)
-+ {
-+ if( GL_FALSE == Process_Export(pR700AsmCode,
-+ SQ_EXPORT_POS,
-+ export_starting_index,
-+ 1,
-+ pR700AsmCode->ucVP_OutputMap[VERT_RESULT_PSIZ],
-+ GL_FALSE) )
-+ {
-+ return GL_FALSE;
-+ }
- export_count--;
-+ }
-+
-+ pR700AsmCode->cf_last_export_ptr->m_Word1.f.cf_inst = SQ_CF_INST_EXPORT_DONE;
-
-- pR700AsmCode->cf_last_export_ptr->m_Word1.f.cf_inst = SQ_CF_INST_EXPORT_DONE;
-- }
-
- pR700AsmCode->number_of_exports = export_count;
-+ export_starting_index = 0;
-
- unBit = 1 << VERT_RESULT_COL0;
- if(OutputsWritten & unBit)
-diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
-index 0064d08..2d3c324 100644
---- a/src/mesa/drivers/dri/r600/r700_assembler.h
-+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
-@@ -582,7 +582,6 @@ GLboolean check_scalar(r700_AssemblerBase* pAsm,
- GLboolean check_vector(r700_AssemblerBase* pAsm,
- R700ALUInstruction* alu_instruction_ptr);
- GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm);
--GLboolean next_ins(r700_AssemblerBase *pAsm);
-
- GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops);
- GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset);
-diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
-index 84d51e6..39234af 100644
---- a/src/mesa/drivers/dri/r600/r700_fragprog.c
-+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
-@@ -226,22 +226,23 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- pAsm->number_of_exports = 0;
- pAsm->number_of_colorandz_exports = 0; /* don't include stencil and mask out. */
- pAsm->starting_export_register_number = pAsm->number_used_registers;
-- unBit = 1 << FRAG_RESULT_COLOR;
-- if(mesa_fp->Base.OutputsWritten & unBit)
-- {
-- pAsm->uiFP_OutputMap[FRAG_RESULT_COLOR] = pAsm->number_used_registers++;
-- pAsm->number_of_exports++;
-- pAsm->number_of_colorandz_exports++;
-- }
-- unBit = 1 << FRAG_RESULT_DEPTH;
-- if(mesa_fp->Base.OutputsWritten & unBit)
-- {
-- pAsm->depth_export_register_number = pAsm->number_used_registers;
-- pAsm->uiFP_OutputMap[FRAG_RESULT_DEPTH] = pAsm->number_used_registers++;
-- pAsm->number_of_exports++;
-- pAsm->number_of_colorandz_exports++;
-- pAsm->pR700Shader->depthIsExported = 1;
-- }
-+
-+ for (i = 0; i < FRAG_RESULT_MAX; ++i)
-+ {
-+ unBit = 1 << i;
-+ if (mesa_fp->Base.OutputsWritten & unBit)
-+ {
-+ if (i == FRAG_RESULT_DEPTH)
-+ {
-+ pAsm->depth_export_register_number = pAsm->number_used_registers;
-+ pAsm->pR700Shader->depthIsExported = 1;
-+ }
-+
-+ pAsm->uiFP_OutputMap[i] = pAsm->number_used_registers++;
-+ ++pAsm->number_of_exports;
-+ ++pAsm->number_of_colorandz_exports;
-+ }
-+ }
-
- pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports);
- for(ui=0; ui<pAsm->number_of_exports; ui++)
-@@ -560,27 +561,34 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
- CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
- }
-
-- /* see if we need any point_sprite replacements */
-- for (i = VERT_RESULT_TEX0; i<= VERT_RESULT_TEX7; i++)
-+ /* see if we need any point_sprite replacements, also increase num_interp
-+ * as there's no vp output for them */
-+ if (ctx->Point.PointSprite)
- {
-- if(ctx->Point.CoordReplace[i - VERT_RESULT_TEX0] == GL_TRUE)
-- point_sprite = GL_TRUE;
-+ for (i = FRAG_ATTRIB_TEX0; i<= FRAG_ATTRIB_TEX7; i++)
-+ {
-+ if (ctx->Point.CoordReplace[i - FRAG_ATTRIB_TEX0] == GL_TRUE)
-+ {
-+ ui++;
-+ point_sprite = GL_TRUE;
-+ }
-+ }
- }
-
-+ if( mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC))
-+ ui++;
-+
- if ((mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) || point_sprite)
- {
-- /* for FRAG_ATTRIB_PNTC we need to increase num_interp */
-- if(mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC))
-- {
-- ui++;
-- SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
-- }
-+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
- SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
- SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_S, PNT_SPRITE_OVRD_X_shift, PNT_SPRITE_OVRD_X_mask);
- SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_T, PNT_SPRITE_OVRD_Y_shift, PNT_SPRITE_OVRD_Y_mask);
- SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_0, PNT_SPRITE_OVRD_Z_shift, PNT_SPRITE_OVRD_Z_mask);
- SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_1, PNT_SPRITE_OVRD_W_shift, PNT_SPRITE_OVRD_W_mask);
-- if(ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
-+ /* Like e.g. viewport and winding, point sprite coordinates are
-+ * inverted when rendering to FBO. */
-+ if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) == !ctx->DrawBuffer->Name)
- SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
- else
- CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
-@@ -668,8 +676,9 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
-
- for(i=0; i<8; i++)
- {
-+ GLboolean coord_replace = ctx->Point.PointSprite && ctx->Point.CoordReplace[i];
- unBit = 1 << (VERT_RESULT_TEX0 + i);
-- if(OutputsWritten & unBit)
-+ if ((OutputsWritten & unBit) || coord_replace)
- {
- ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
- SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
-@@ -677,7 +686,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
- SEMANTIC_shift, SEMANTIC_mask);
- CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
- /* ARB_point_sprite */
-- if(ctx->Point.CoordReplace[i] == GL_TRUE)
-+ if (coord_replace)
- {
- SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
- }
-diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
-index 05c6516..14dd2a5 100644
---- a/src/mesa/drivers/dri/r600/r700_vertprog.c
-+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
-@@ -628,6 +628,16 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
-
- R600_STATECHANGE(context, spi);
-
-+ if(vp->mesa_program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) {
-+ R600_STATECHANGE(context, cl);
-+ SETbit(r700->PA_CL_VS_OUT_CNTL.u32All, USE_VTX_POINT_SIZE_bit);
-+ SETbit(r700->PA_CL_VS_OUT_CNTL.u32All, VS_OUT_MISC_VEC_ENA_bit);
-+ } else if (r700->PA_CL_VS_OUT_CNTL.u32All != 0) {
-+ R600_STATECHANGE(context, cl);
-+ CLEARbit(r700->PA_CL_VS_OUT_CNTL.u32All, USE_VTX_POINT_SIZE_bit);
-+ CLEARbit(r700->PA_CL_VS_OUT_CNTL.u32All, VS_OUT_MISC_VEC_ENA_bit);
-+ }
-+
- SETfield(r700->SPI_VS_OUT_CONFIG.u32All,
- vp->r700Shader.nParamExports ? (vp->r700Shader.nParamExports - 1) : 0,
- VS_EXPORT_COUNT_shift, VS_EXPORT_COUNT_mask);
-diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h
-index 98732c8..6dbfdc9 100644
---- a/src/mesa/drivers/dri/radeon/radeon_chipset.h
-+++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h
-@@ -413,9 +413,9 @@ enum {
- CHIP_FAMILY_R350,
- CHIP_FAMILY_RV350,
- CHIP_FAMILY_RV380,
-+ CHIP_FAMILY_RS400,
- CHIP_FAMILY_R420,
- CHIP_FAMILY_RV410,
-- CHIP_FAMILY_RS400,
- CHIP_FAMILY_RS600,
- CHIP_FAMILY_RS690,
- CHIP_FAMILY_RS740,
-diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
-index 94f4766..5a7d52c 100644
---- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
-+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
-@@ -300,10 +300,10 @@ void radeonDestroyContext(__DRIcontext *driContextPriv )
- _mesa_meta_free(radeon->glCtx);
-
- if (radeon == current) {
-- radeon_firevertices(radeon);
- _mesa_make_current(NULL, NULL, NULL);
- }
-
-+ radeon_firevertices(radeon);
- if (!is_empty_list(&radeon->dma.reserved)) {
- rcommonFlushCmdBuf( radeon, __FUNCTION__ );
- }
-diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
-index 6c570a5..f3ce852 100644
---- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
-+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
-@@ -588,17 +588,17 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
- __FUNCTION__, texObj ,t->minLod, t->maxLod);
-
- radeon_mipmap_tree *dst_miptree;
-- dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod);
-+ dst_miptree = get_biggest_matching_miptree(t, t->base.BaseLevel, t->base.MaxLevel);
-
-+ radeon_miptree_unreference(&t->mt);
- if (!dst_miptree) {
-- radeon_miptree_unreference(&t->mt);
- radeon_try_alloc_miptree(rmesa, t);
-- dst_miptree = t->mt;
- radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
- "%s: No matching miptree found, allocated new one %p\n",
- __FUNCTION__, t->mt);
-
- } else {
-+ radeon_miptree_reference(dst_miptree, &t->mt);
- radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
- "%s: Using miptree %p\n", __FUNCTION__, t->mt);
- }
-@@ -615,7 +615,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
- "Checking image level %d, face %d, mt %p ... ",
- level, face, img->mt);
-
-- if (img->mt != dst_miptree) {
-+ if (img->mt != t->mt) {
- radeon_print(RADEON_TEXTURE, RADEON_TRACE,
- "MIGRATING\n");
-
-@@ -623,7 +623,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
- if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) {
- radeon_firevertices(rmesa);
- }
-- migrate_image_to_miptree(dst_miptree, img, face, level);
-+ migrate_image_to_miptree(t->mt, img, face, level);
- } else
- radeon_print(RADEON_TEXTURE, RADEON_TRACE, "OK\n");
- }
-diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
-index 5cfad6f..fb6f2e5 100644
---- a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
-+++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
-@@ -52,22 +52,34 @@ do_copy_texsubimage(GLcontext *ctx,
- gl_format dst_mesaformat;
- unsigned src_width;
- unsigned dst_width;
-+ unsigned flip_y;
-
- if (!radeon->vtbl.blit) {
- return GL_FALSE;
- }
-
- if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) {
-- rrb = radeon_get_depthbuffer(radeon);
-+ if (ctx->ReadBuffer->_DepthBuffer && ctx->ReadBuffer->_DepthBuffer->Wrapped) {
-+ rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer->Wrapped);
-+ } else {
-+ rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
-+ }
-+ flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
- } else {
-- rrb = radeon_get_colorbuffer(radeon);
-+ rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
-+ flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE;
-+ }
-+
-+ // This is software renderbuffer, fallback to swrast
-+ if (!rrb) {
-+ return GL_FALSE;
- }
-
- if (!timg->mt) {
- radeon_validate_texture_miptree(ctx, &tobj->base);
- }
-
-- assert(rrb && rrb->bo);
-+ assert(rrb->bo);
- assert(timg->mt);
- assert(timg->mt->bo);
- assert(timg->base.Width >= dstx + width);
-@@ -124,7 +136,7 @@ do_copy_texsubimage(GLcontext *ctx,
- timg->mt->bo, dst_offset, dst_mesaformat,
- timg->mt->levels[level].rowstride / dst_bpp,
- dst_width, timg->base.Height,
-- dstx, dsty, width, height, 1);
-+ dstx, dsty, width, height, flip_y);
- }
-
- void
-diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
-index ff37fd3..caa55d2 100644
---- a/src/mesa/drivers/dri/radeon/radeon_texture.c
-+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
-@@ -1016,7 +1016,15 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
- __func__, ctx, texObj, image, compressed);
-
- if (image->mt) {
-+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- /* Map the texture image read-only */
-+ if (radeon_bo_is_referenced_by_cs(image->mt->bo, rmesa->cmdbuf.cs)) {
-+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
-+ "%s: called for texture that is queued for GPU processing\n",
-+ __func__);
-+ radeon_firevertices(rmesa);
-+ }
-+
- radeon_teximage_map(image, GL_FALSE);
- } else {
- /* Image hasn't been uploaded to a miptree yet */
-diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
-index e376f12..c5e874b 100644
---- a/src/mesa/drivers/osmesa/osmesa.c
-+++ b/src/mesa/drivers/osmesa/osmesa.c
-@@ -1061,7 +1061,6 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
- struct dd_function_table functions;
- GLint rind, gind, bind, aind;
- GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0;
-- GLenum type = CHAN_TYPE;
-
- rind = gind = bind = aind = 0;
- if (format==OSMESA_RGBA) {
-@@ -1329,6 +1328,7 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type,
- * size.
- */
- osmesa->rb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type);
-+ _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT);
- _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb);
- assert(osmesa->rb->RefCount == 2);
-
-diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
-index 71d1514..98bb7fa 100644
---- a/src/mesa/main/bufferobj.c
-+++ b/src/mesa/main/bufferobj.c
-@@ -1880,7 +1880,7 @@ _mesa_BufferObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option)
-
- bufObj->Purgeable = GL_FALSE;
-
-- retval = GL_RETAINED_APPLE;
-+ retval = option;
- if (ctx->Driver.BufferObjectUnpurgeable)
- retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
-
-@@ -1910,11 +1910,11 @@ _mesa_RenderObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option)
-
- bufObj->Purgeable = GL_FALSE;
-
-- retval = GL_RETAINED_APPLE;
-+ retval = option;
- if (ctx->Driver.RenderObjectUnpurgeable)
- retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
-
-- return option;
-+ return retval;
- }
-
-
-@@ -1940,7 +1940,7 @@ _mesa_TextureObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option)
-
- bufObj->Purgeable = GL_FALSE;
-
-- retval = GL_RETAINED_APPLE;
-+ retval = option;
- if (ctx->Driver.TextureObjectUnpurgeable)
- retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
-
-diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
-index 73126b9..1dc0c9c 100644
---- a/src/mesa/main/context.c
-+++ b/src/mesa/main/context.c
-@@ -1358,6 +1358,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
- if (newCtx->FirstTimeCurrent) {
- _mesa_compute_version(newCtx);
-
-+ newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
-+
- check_context_limits(newCtx);
-
- /* We can use this to help debug user's problems. Tell them to set
-diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
-index 51dd5f7..b9daaba 100644
---- a/src/mesa/main/getstring.c
-+++ b/src/mesa/main/getstring.c
-@@ -71,8 +71,6 @@ _mesa_GetString( GLenum name )
- case GL_VERSION:
- return (const GLubyte *) ctx->VersionString;
- case GL_EXTENSIONS:
-- if (!ctx->Extensions.String)
-- ctx->Extensions.String = _mesa_make_extension_string(ctx);
- return (const GLubyte *) ctx->Extensions.String;
- #if FEATURE_ARB_shading_language_100
- case GL_SHADING_LANGUAGE_VERSION_ARB:
-diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
-index b971cc9..db84de2 100644
---- a/src/mesa/main/state.c
-+++ b/src/mesa/main/state.c
-@@ -537,7 +537,7 @@ _mesa_update_state_locked( GLcontext *ctx )
-
- /* Determine which state flags effect vertex/fragment program state */
- if (ctx->FragmentProgram._MaintainTexEnvProgram) {
-- prog_flags |= (_NEW_TEXTURE | _NEW_FOG |
-+ prog_flags |= (_NEW_BUFFERS | _NEW_TEXTURE | _NEW_FOG |
- _NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE |
- _NEW_PROGRAM);
- }
-diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
-index 964ba13..df09c12 100644
---- a/src/mesa/main/texenvprogram.c
-+++ b/src/mesa/main/texenvprogram.c
-@@ -98,6 +98,7 @@ struct state_key {
- GLuint fog_enabled:1;
- GLuint fog_mode:2; /**< FOG_x */
- GLuint inputs_available:12;
-+ GLuint num_draw_buffers:4;
-
- /* NOTE: This array of structs must be last! (see "keySize" below) */
- struct {
-@@ -485,6 +486,9 @@ static GLuint make_state_key( GLcontext *ctx, struct state_key *key )
- inputs_referenced |= FRAG_BIT_FOGC; /* maybe */
- }
-
-+ /* _NEW_BUFFERS */
-+ key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
-+
- key->inputs_available = (inputs_available & inputs_referenced);
-
- /* compute size of state key, ignoring unused texture units */
-@@ -1199,11 +1203,14 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
- else
- alpha_saturate = GL_FALSE;
-
-- /* If this is the very last calculation, emit direct to output reg:
-+ /* If this is the very last calculation (and various other conditions
-+ * are met), emit directly to the color output register. Otherwise,
-+ * emit to a temporary register.
- */
- if (key->separate_specular ||
- unit != p->last_tex_stage ||
- alpha_shift ||
-+ key->num_draw_buffers != 1 ||
- rgb_shift)
- dest = get_temp( p );
- else
-@@ -1438,10 +1445,10 @@ create_new_program(GLcontext *ctx, struct state_key *key,
- p.program->Base.Parameters = _mesa_new_parameter_list();
- p.program->Base.InputsRead = 0x0;
-
-- if (ctx->DrawBuffer->_NumColorDrawBuffers == 1)
-+ if (key->num_draw_buffers == 1)
- p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
- else {
-- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++)
-+ for (i = 0; i < key->num_draw_buffers; i++)
- p.program->Base.OutputsWritten |= (1 << (FRAG_RESULT_DATA0 + i));
- }
-
-@@ -1493,8 +1500,8 @@ create_new_program(GLcontext *ctx, struct state_key *key,
-
- cf = get_source( &p, SRC_PREVIOUS, 0 );
-
-- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
-- if (ctx->DrawBuffer->_NumColorDrawBuffers == 1)
-+ for (i = 0; i < key->num_draw_buffers; i++) {
-+ if (key->num_draw_buffers == 1)
- out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLOR );
- else {
- out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i );
-diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
-index 9955be2..af4e69f 100644
---- a/src/mesa/main/version.h
-+++ b/src/mesa/main/version.h
-@@ -34,8 +34,8 @@
- /* Mesa version */
- #define MESA_MAJOR 7
- #define MESA_MINOR 8
--#define MESA_PATCH 2
--#define MESA_VERSION_STRING "7.8.2"
-+#define MESA_PATCH 3
-+#define MESA_VERSION_STRING "7.8.3"
-
- /* To make version comparison easy */
- #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
-diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
-index 791e751..f265285 100644
---- a/src/mesa/shader/slang/slang_builtin.c
-+++ b/src/mesa/shader/slang/slang_builtin.c
-@@ -399,7 +399,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
- }
-
- if (isMatrix) {
-- /* load all four columns of matrix */
-+ /* load all four rows (or columns) of matrix */
- GLint pos[4];
- GLuint j;
- for (j = 0; j < 4; j++) {
-@@ -489,9 +489,26 @@ emit_statevars(const char *name, int array_len,
- tokens[0] = STATE_TEXGEN;
- tokens[2] = STATE_TEXGEN_OBJECT_Q;
- }
-+ else if (strcmp(name, "gl_TextureMatrix") == 0) {
-+ tokens[0] = STATE_TEXTURE_MATRIX;
-+ tokens[4] = STATE_MATRIX_TRANSPOSE;
-+ }
-+ else if (strcmp(name, "gl_TextureMatrixInverse") == 0) {
-+ tokens[0] = STATE_TEXTURE_MATRIX;
-+ tokens[4] = STATE_MATRIX_INVTRANS;
-+ }
-+ else if (strcmp(name, "gl_TextureMatrixTranspose") == 0) {
-+ tokens[0] = STATE_TEXTURE_MATRIX;
-+ tokens[4] = 0;
-+ }
-+ else if (strcmp(name, "gl_TextureMatrixInverseTranspose") == 0) {
-+ tokens[0] = STATE_TEXTURE_MATRIX;
-+ tokens[4] = STATE_MATRIX_INVERSE;
-+ }
- else {
- return -1; /* invalid array name */
- }
-+ /* emit state vars for each array element */
- for (i = 0; i < array_len; i++) {
- GLint p;
- tokens[1] = i;
-@@ -513,6 +530,19 @@ emit_statevars(const char *name, int array_len,
- }
- return pos;
- }
-+ else if (type->type == SLANG_SPEC_MAT4) {
-+ /* unroll/emit 4 array rows (or columns) */
-+ slang_type_specifier vec4;
-+ GLint i, p, pos = -1;
-+ vec4.type = SLANG_SPEC_VEC4;
-+ for (i = 0; i < 4; i++) {
-+ tokens[2] = tokens[3] = i; /* row[i] (or column[i]) of matrix */
-+ p = emit_statevars(NULL, 0, &vec4, tokens, paramList);
-+ if (pos == -1)
-+ pos = p;
-+ }
-+ return pos;
-+ }
- else {
- GLint pos;
- assert(type->type == SLANG_SPEC_VEC4 ||
-diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
-index 7c0ea0c..4155052 100644
---- a/src/mesa/shader/slang/slang_emit.c
-+++ b/src/mesa/shader/slang/slang_emit.c
-@@ -2362,7 +2362,10 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
- #if 0
- assert(!n->Store);
- #endif
-- n->Store = n->Children[1]->Store;
-+ if (n->Children[1]->Store)
-+ n->Store = n->Children[1]->Store;
-+ else
-+ n->Store = n->Children[0]->Store;
- return inst;
-
- case IR_SCOPE:
-@@ -2370,6 +2373,7 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
- _slang_push_var_table(emitInfo->vt);
- inst = emit(emitInfo, n->Children[0]);
- _slang_pop_var_table(emitInfo->vt);
-+ n->Store = n->Children[0]->Store;
- return inst;
-
- case IR_VAR_DECL:
-diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
-index 5fcfa86..a64c561 100644
---- a/src/mesa/state_tracker/st_cb_drawpixels.c
-+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
-@@ -1135,7 +1135,7 @@ st_destroy_drawpix(struct st_context *st)
- st_reference_fragprog(st, &st->drawpix.z_shader, NULL);
- st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- if (st->drawpix.vert_shaders[0])
-- free(st->drawpix.vert_shaders[0]);
-+ ureg_free_tokens(st->drawpix.vert_shaders[0]);
- if (st->drawpix.vert_shaders[1])
-- free(st->drawpix.vert_shaders[1]);
-+ ureg_free_tokens(st->drawpix.vert_shaders[1]);
- }
-diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
-index 00e9d1d..df5674d 100644
---- a/src/mesa/state_tracker/st_cb_fbo.c
-+++ b/src/mesa/state_tracker/st_cb_fbo.c
-@@ -460,26 +460,38 @@ static void
- st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
- {
- struct pipe_screen *screen = ctx->st->pipe->screen;
-- const struct gl_renderbuffer *depthRb =
-- fb->Attachment[BUFFER_DEPTH].Renderbuffer;
-- const struct gl_renderbuffer *stencilRb =
-- fb->Attachment[BUFFER_STENCIL].Renderbuffer;
-+ const struct gl_renderbuffer_attachment *depth =
-+ &fb->Attachment[BUFFER_DEPTH];
-+ const struct gl_renderbuffer_attachment *stencil =
-+ &fb->Attachment[BUFFER_STENCIL];
- GLuint i;
-
-- if (stencilRb && depthRb && stencilRb != depthRb) {
-+ if (depth->Type && stencil->Type && depth->Type != stencil->Type) {
-+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
-+ return;
-+ }
-+ if (depth->Type == GL_RENDERBUFFER_EXT &&
-+ stencil->Type == GL_RENDERBUFFER_EXT &&
-+ depth->Renderbuffer != stencil->Renderbuffer) {
-+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
-+ return;
-+ }
-+ if (depth->Type == GL_TEXTURE &&
-+ stencil->Type == GL_TEXTURE &&
-+ depth->Texture != stencil->Texture) {
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
- return;
- }
-
- if (!st_validate_attachment(screen,
-- &fb->Attachment[BUFFER_DEPTH],
-- PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
-+ depth,
-+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
- return;
- }
- if (!st_validate_attachment(screen,
-- &fb->Attachment[BUFFER_STENCIL],
-- PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
-+ stencil,
-+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
- return;
- }
-diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
-index 952d9ce..7ff10d4 100644
---- a/src/mesa/state_tracker/st_cb_readpixels.c
-+++ b/src/mesa/state_tracker/st_cb_readpixels.c
-@@ -69,6 +69,10 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
- ubyte *stmap;
- GLint j;
-
-+ if (strb->Base.Wrapped) {
-+ strb = st_renderbuffer(strb->Base.Wrapped);
-+ }
-+
- if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- y = ctx->DrawBuffer->Height - y - height;
- }
-@@ -366,6 +370,9 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
- }
- else if (format == GL_DEPTH_COMPONENT) {
- strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
-+ if (strb->Base.Wrapped) {
-+ strb = st_renderbuffer(strb->Base.Wrapped);
-+ }
- }
- else {
- /* Read color buffer */
-diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
-index d7ef57e..d08af62 100644
---- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
-+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
-@@ -683,8 +683,12 @@ emit_adjusted_wpos( struct st_translate *t,
- struct ureg_dst wpos_temp = ureg_DECL_temporary(ureg);
- struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
-
-- ureg_ADD(ureg, ureg_writemask(wpos_temp, TGSI_WRITEMASK_X | TGSI_WRITEMASK_Y),
-- wpos_input, ureg_imm1f(ureg, value));
-+ /* Note that we bias X and Y and pass Z and W through unchanged.
-+ * The shader might also use gl_FragCoord.w and .z.
-+ */
-+ ureg_ADD(ureg,
-+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_XYZW),
-+ wpos_input, ureg_imm4f(ureg, value, value, 0.0f, 0.0f));
-
- t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]] = ureg_src(wpos_temp);
- }
-diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
-index 687c8eb..32d4f52 100644
---- a/src/mesa/swrast/s_span.c
-+++ b/src/mesa/swrast/s_span.c
-@@ -971,6 +971,10 @@ shade_texture_span(GLcontext *ctx, SWspan *span)
- if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) {
- convert_color_type(span, GL_FLOAT, 0);
- }
-+ else {
-+ span->array->rgba = (void *) span->array->attribs[FRAG_ATTRIB_COL0];
-+ }
-+
- if (span->primitive != GL_POINT ||
- (span->interpMask & SPAN_RGBA) ||
- ctx->Point.PointSprite) {
-@@ -1222,9 +1226,22 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
- GLchan rgbaSave[MAX_WIDTH][4];
- const GLuint fragOutput = multiFragOutputs ? buf : 0;
-
-+ /* set span->array->rgba to colors for render buffer's datatype */
- if (rb->DataType != span->array->ChanType || fragOutput > 0) {
- convert_color_type(span, rb->DataType, fragOutput);
- }
-+ else {
-+ if (rb->DataType == GL_UNSIGNED_BYTE) {
-+ span->array->rgba = span->array->rgba8;
-+ }
-+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
-+ span->array->rgba = (void *) span->array->rgba16;
-+ }
-+ else {
-+ span->array->rgba = (void *)
-+ span->array->attribs[FRAG_ATTRIB_COL0];
-+ }
-+ }
-
- if (!multiFragOutputs && numBuffers > 1) {
- /* save colors for second, third renderbuffer writes */
-diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c
-index ebd1574..0fcb7c7 100644
---- a/src/mesa/swrast_setup/ss_context.c
-+++ b/src/mesa/swrast_setup/ss_context.c
-@@ -115,7 +115,7 @@ setup_vertex_format(GLcontext *ctx)
- GLboolean intColors = !ctx->FragmentProgram._Current
- && !ctx->ATIFragmentShader._Enabled
- && ctx->RenderMode == GL_RENDER
-- && CHAN_TYPE == GL_UNSIGNED_BYTE;
-+ && CHAN_TYPE != GL_FLOAT;
-
- if (intColors != swsetup->intColors ||
- !RENDERINPUTS_EQUAL(tnl->render_inputs_bitset,
-diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
-index bad0d81..f22bc52 100644
---- a/src/mesa/swrast_setup/ss_triangle.c
-+++ b/src/mesa/swrast_setup/ss_triangle.c
-@@ -159,7 +159,7 @@ static void _swsetup_render_tri(GLcontext *ctx,
- }
-
- #define SS_COLOR(a,b) UNCLAMPED_FLOAT_TO_RGBA_CHAN(a,b)
--#define SS_SPEC(a,b) UNCLAMPED_FLOAT_TO_RGB_CHAN(a,b)
-+#define SS_SPEC(a,b) COPY_4V(a,b)
- #define SS_IND(a,b) (a = b)
-
- #define IND (0)