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#ifndef dialog_h
#define dialog_h
#include "dialog_ui.h"
class Dialog : public DialogUI
{
public:
Dialog(wxWindow *parent);
void RefreshDrives(void);
void SetProgress(size_t current, size_t total, const char *filename);
protected:
void UpdateStartButton(void);
void OnRefreshDrives(wxCommandEvent& event);
void OnStartButton(wxCommandEvent& event);
void OnCancelButton(wxCommandEvent& event);
void OnIsoChange(wxFileDirPickerEvent &event);
void OnTargetChange(wxCommandEvent& event);
};
#endif
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