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-rw-r--r--extra/db/patch.4.7.25.3314
1 files changed, 0 insertions, 314 deletions
diff --git a/extra/db/patch.4.7.25.3 b/extra/db/patch.4.7.25.3
deleted file mode 100644
index b58a4307..00000000
--- a/extra/db/patch.4.7.25.3
+++ /dev/null
@@ -1,314 +0,0 @@
-*** lock/lock_deadlock.c 2008-03-11 00:31:33.000000000 +1100
---- lock/lock_deadlock.c 2008-12-16 21:54:18.000000000 +1100
-***************
-*** 121,127 ****
- DB_LOCKTAB *lt;
- db_timespec now;
- locker_info *idmap;
-! u_int32_t *bitmap, *copymap, **deadp, **free_me, *tmpmap;
- u_int32_t i, cid, keeper, killid, limit, nalloc, nlockers;
- u_int32_t lock_max, txn_max;
- int ret, status;
---- 121,127 ----
- DB_LOCKTAB *lt;
- db_timespec now;
- locker_info *idmap;
-! u_int32_t *bitmap, *copymap, **deadp, **deadlist, *tmpmap;
- u_int32_t i, cid, keeper, killid, limit, nalloc, nlockers;
- u_int32_t lock_max, txn_max;
- int ret, status;
-***************
-*** 133,139 ****
- if (IS_REP_CLIENT(env))
- atype = DB_LOCK_MINWRITE;
-
-! free_me = NULL;
-
- lt = env->lk_handle;
- if (rejectp != NULL)
---- 133,140 ----
- if (IS_REP_CLIENT(env))
- atype = DB_LOCK_MINWRITE;
-
-! copymap = tmpmap = NULL;
-! deadlist = NULL;
-
- lt = env->lk_handle;
- if (rejectp != NULL)
-***************
-*** 179,189 ****
- memcpy(copymap, bitmap, nlockers * sizeof(u_int32_t) * nalloc);
-
- if ((ret = __os_calloc(env, sizeof(u_int32_t), nalloc, &tmpmap)) != 0)
-! goto err1;
-
- /* Find a deadlock. */
- if ((ret =
-! __dd_find(env, bitmap, idmap, nlockers, nalloc, &deadp)) != 0)
- return (ret);
-
- /*
---- 180,190 ----
- memcpy(copymap, bitmap, nlockers * sizeof(u_int32_t) * nalloc);
-
- if ((ret = __os_calloc(env, sizeof(u_int32_t), nalloc, &tmpmap)) != 0)
-! goto err;
-
- /* Find a deadlock. */
- if ((ret =
-! __dd_find(env, bitmap, idmap, nlockers, nalloc, &deadlist)) != 0)
- return (ret);
-
- /*
-***************
-*** 204,211 ****
- txn_max = TXN_MAXIMUM;
-
- killid = BAD_KILLID;
-! free_me = deadp;
-! for (; *deadp != NULL; deadp++) {
- if (rejectp != NULL)
- ++*rejectp;
- killid = (u_int32_t)(*deadp - bitmap) / nalloc;
---- 205,211 ----
- txn_max = TXN_MAXIMUM;
-
- killid = BAD_KILLID;
-! for (deadp = deadlist; *deadp != NULL; deadp++) {
- if (rejectp != NULL)
- ++*rejectp;
- killid = (u_int32_t)(*deadp - bitmap) / nalloc;
-***************
-*** 342,352 ****
- __db_msg(env,
- "Aborting locker %lx", (u_long)idmap[killid].id);
- }
-! __os_free(env, tmpmap);
-! err1: __os_free(env, copymap);
-!
-! err: if (free_me != NULL)
-! __os_free(env, free_me);
- __os_free(env, bitmap);
- __os_free(env, idmap);
-
---- 342,353 ----
- __db_msg(env,
- "Aborting locker %lx", (u_long)idmap[killid].id);
- }
-! err: if(copymap != NULL)
-! __os_free(env, copymap);
-! if (deadlist != NULL)
-! __os_free(env, deadlist);
-! if(tmpmap != NULL)
-! __os_free(env, tmpmap);
- __os_free(env, bitmap);
- __os_free(env, idmap);
-
-***************
-*** 360,365 ****
---- 361,377 ----
-
- #define DD_INVALID_ID ((u_int32_t) -1)
-
-+ /*
-+ * __dd_build --
-+ * Build the lock dependency bit maps.
-+ * Notes on syncronization:
-+ * LOCK_SYSTEM_LOCK is used to hold objects locked when we have
-+ * a single partition.
-+ * LOCK_LOCKERS is held while we are walking the lockers list and
-+ * to single thread the use of lockerp->dd_id.
-+ * LOCK_DD protects the DD list of objects.
-+ */
-+
- static int
- __dd_build(env, atype, bmp, nlockers, allocp, idmap, rejectp)
- ENV *env;
-***************
-*** 393,398 ****
---- 405,411 ----
- * In particular we do not build the conflict array and our caller
- * needs to expect this.
- */
-+ LOCK_SYSTEM_LOCK(lt, region);
- if (atype == DB_LOCK_EXPIRE) {
- skip: LOCK_DD(env, region);
- op = SH_TAILQ_FIRST(&region->dd_objs, __db_lockobj);
-***************
-*** 430,446 ****
- OBJECT_UNLOCK(lt, region, indx);
- }
- UNLOCK_DD(env, region);
- goto done;
- }
-
- /*
-! * We'll check how many lockers there are, add a few more in for
-! * good measure and then allocate all the structures. Then we'll
-! * verify that we have enough room when we go back in and get the
-! * mutex the second time.
- */
-! retry: count = region->stat.st_nlockers;
- if (count == 0) {
- *nlockers = 0;
- return (0);
- }
---- 443,460 ----
- OBJECT_UNLOCK(lt, region, indx);
- }
- UNLOCK_DD(env, region);
-+ LOCK_SYSTEM_UNLOCK(lt, region);
- goto done;
- }
-
- /*
-! * Allocate after locking the region
-! * to make sure the structures are large enough.
- */
-! LOCK_LOCKERS(env, region);
-! count = region->stat.st_nlockers;
- if (count == 0) {
-+ UNLOCK_LOCKERS(env, region);
- *nlockers = 0;
- return (0);
- }
-***************
-*** 448,497 ****
- if (FLD_ISSET(env->dbenv->verbose, DB_VERB_DEADLOCK))
- __db_msg(env, "%lu lockers", (u_long)count);
-
-- count += 20;
- nentries = (u_int32_t)DB_ALIGN(count, 32) / 32;
-
-! /*
-! * Allocate enough space for a count by count bitmap matrix.
-! *
-! * XXX
-! * We can probably save the malloc's between iterations just
-! * reallocing if necessary because count grew by too much.
-! */
- if ((ret = __os_calloc(env, (size_t)count,
-! sizeof(u_int32_t) * nentries, &bitmap)) != 0)
- return (ret);
-
- if ((ret = __os_calloc(env,
- sizeof(u_int32_t), nentries, &tmpmap)) != 0) {
- __os_free(env, bitmap);
- return (ret);
- }
-
- if ((ret = __os_calloc(env,
- (size_t)count, sizeof(locker_info), &id_array)) != 0) {
- __os_free(env, bitmap);
- __os_free(env, tmpmap);
- return (ret);
- }
-
- /*
-- * Now go back in and actually fill in the matrix.
-- */
-- if (region->stat.st_nlockers > count) {
-- __os_free(env, bitmap);
-- __os_free(env, tmpmap);
-- __os_free(env, id_array);
-- goto retry;
-- }
--
-- /*
- * First we go through and assign each locker a deadlock detector id.
- */
- id = 0;
-- LOCK_LOCKERS(env, region);
- SH_TAILQ_FOREACH(lip, &region->lockers, ulinks, __db_locker) {
- if (lip->master_locker == INVALID_ROFF) {
- lip->dd_id = id++;
- id_array[lip->dd_id].id = lip->id;
- switch (atype) {
---- 462,498 ----
- if (FLD_ISSET(env->dbenv->verbose, DB_VERB_DEADLOCK))
- __db_msg(env, "%lu lockers", (u_long)count);
-
- nentries = (u_int32_t)DB_ALIGN(count, 32) / 32;
-
-! /* Allocate enough space for a count by count bitmap matrix. */
- if ((ret = __os_calloc(env, (size_t)count,
-! sizeof(u_int32_t) * nentries, &bitmap)) != 0) {
-! UNLOCK_LOCKERS(env, region);
- return (ret);
-+ }
-
- if ((ret = __os_calloc(env,
- sizeof(u_int32_t), nentries, &tmpmap)) != 0) {
-+ UNLOCK_LOCKERS(env, region);
- __os_free(env, bitmap);
- return (ret);
- }
-
- if ((ret = __os_calloc(env,
- (size_t)count, sizeof(locker_info), &id_array)) != 0) {
-+ UNLOCK_LOCKERS(env, region);
- __os_free(env, bitmap);
- __os_free(env, tmpmap);
- return (ret);
- }
-
- /*
- * First we go through and assign each locker a deadlock detector id.
- */
- id = 0;
- SH_TAILQ_FOREACH(lip, &region->lockers, ulinks, __db_locker) {
- if (lip->master_locker == INVALID_ROFF) {
-+ DB_ASSERT(env, id < count);
- lip->dd_id = id++;
- id_array[lip->dd_id].id = lip->id;
- switch (atype) {
-***************
-*** 510,516 ****
- lip->dd_id = DD_INVALID_ID;
-
- }
-- UNLOCK_LOCKERS(env, region);
-
- /*
- * We only need consider objects that have waiters, so we use
---- 511,516 ----
-***************
-*** 669,675 ****
- * status after building the bit maps so that we will not detect
- * a blocked transaction without noting that it is already aborting.
- */
-- LOCK_LOCKERS(env, region);
- for (id = 0; id < count; id++) {
- if (!id_array[id].valid)
- continue;
---- 669,674 ----
-***************
-*** 738,743 ****
---- 737,743 ----
- id_array[id].in_abort = 1;
- }
- UNLOCK_LOCKERS(env, region);
-+ LOCK_SYSTEM_UNLOCK(lt, region);
-
- /*
- * Now we can release everything except the bitmap matrix that we
-***************
-*** 839,844 ****
---- 839,845 ----
- ret = 0;
-
- /* We must lock so this locker cannot go away while we abort it. */
-+ LOCK_SYSTEM_LOCK(lt, region);
- LOCK_LOCKERS(env, region);
-
- /*
-***************
-*** 895,900 ****
---- 896,902 ----
- done: OBJECT_UNLOCK(lt, region, info->last_ndx);
- err:
- out: UNLOCK_LOCKERS(env, region);
-+ LOCK_SYSTEM_UNLOCK(lt, region);
- return (ret);
- }
-