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From 0454ace14774654c3670a2a29613bed5039991c5 Mon Sep 17 00:00:00 2001
From: Roderick Colenbrander <thunderbird2k@gmail.com>
Date: Thu, 3 Sep 2009 13:51:44 +0200
Subject: [PATCH] Always adjust the color_shifts pointer when SelectBitmap is called. This fixes a regression in Steam (bug 19916).
---
dlls/winex11.drv/bitmap.c | 10 ++++++----
1 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/dlls/winex11.drv/bitmap.c b/dlls/winex11.drv/bitmap.c
index 4d635aa..fee2dbc 100644
--- a/dlls/winex11.drv/bitmap.c
+++ b/dlls/winex11.drv/bitmap.c
@@ -110,10 +110,6 @@ HBITMAP CDECL X11DRV_SelectBitmap( X11DRV_PDEVICE *physDev, HBITMAP hbitmap )
if (physDev->depth != physBitmap->pixmap_depth)
{
physDev->depth = physBitmap->pixmap_depth;
- if(physDev->depth == 1)
- physDev->color_shifts = NULL;
- else
- physDev->color_shifts = &physBitmap->pixmap_color_shifts;
wine_tsx11_lock();
XFreeGC( gdi_display, physDev->gc );
physDev->gc = XCreateGC( gdi_display, physDev->drawable, 0, NULL );
@@ -122,6 +118,12 @@ HBITMAP CDECL X11DRV_SelectBitmap( X11DRV_PDEVICE *physDev, HBITMAP hbitmap )
XFlush( gdi_display );
wine_tsx11_unlock();
}
+
+ if(physDev->depth == 1)
+ physDev->color_shifts = NULL;
+ else
+ physDev->color_shifts = &physBitmap->pixmap_color_shifts;
+
return hbitmap;
}
--
1.6.0.4
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