/** * @file socket.h * * @brief Interface for socket_t. * */ /* * Copyright (C) 2005 Jan Hutter, Martin Willi * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #ifndef SOCKET_H_ #define SOCKET_H_ #include #include /** * @brief Maximum size of a packet. * * 3000 Bytes should be sufficient, see IKEv2 RFC. * * @ingroup network */ #define MAX_PACKET 3000 typedef struct socket_t socket_t; /** * @brief Abstraction all sockets (currently IPv4 only). * * All available IPv4 sockets are bound and the receive function * reads from them. To allow binding of other daemons (pluto) to * UDP/500, this implementation uses RAW sockets. An installed * "Linux socket filter" filters out all non-IKEv2 traffic and handles * just IKEv2 messages. An other daemon (pluto) must handle all traffic * seperatly, e.g. ignore IKEv2 traffic, since charon handles that. * * @b Constructors: * - socket_create() * * @todo add IPv6 support * * @todo We currently use multiple sockets for historic reasons. With the * new RAW socket mechanism, we could use just one socket and filter * addresses in userspace (or via linux socket filter). This would allow * realtime interface/address management in a easy way... * * @ingroup network */ struct socket_t { /** * @brief Receive a packet. * * Reads a packet from the socket and sets source/dest * appropriately. * * @param sock socket_t object to work on * @param packet pinter gets address from allocated packet_t * @return * - SUCCESS when packet successfully received * - FAILED when unable to receive */ status_t (*receive) (socket_t *sock, packet_t **packet); /** * @brief Send a packet. * * Sends a packet to the net using destination from the packet. * Packet is sent using default routing mechanisms, thus the * source address in packet is ignored. * * @param sock socket_t object to work on * @param packet[out] packet_t to send * @return * - SUCCESS when packet successfully sent * - FAILED when unable to send */ status_t (*send) (socket_t *sock, packet_t *packet); /** * @brief Destroy sockets. * * close sockets and destroy socket_t object * * @param sock socket_t to destroy */ void (*destroy) (socket_t *sock); }; /** * @brief Create a socket_t, wich binds multiple sockets. * * currently creates one socket, listening on all addresses * on "port". * * @param port port to bind socket to * @return socket_t object * * @ingroup network */ socket_t *socket_create(u_int16_t port); #endif /*SOCKET_H_*/