/** * @file send_queue.c * * @brief Implementation of send_queue_t. * */ /* * Copyright (C) 2005 Jan Hutter, Martin Willi * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include #include "send_queue.h" #include #include typedef struct private_send_queue_t private_send_queue_t; /** * @brief Private Variables and Functions of send_queue class * */ struct private_send_queue_t { /** * Public part of the send_queue_t object */ send_queue_t public; /** * The packets are stored in a linked list */ linked_list_t *list; /** * access to linked_list is locked through this mutex */ pthread_mutex_t mutex; /** * If the queue is empty a thread has to wait * This condvar is used to wake up such a thread */ pthread_cond_t condvar; }; /** * implements send_queue_t.get_count */ static int get_count(private_send_queue_t *this) { int count; pthread_mutex_lock(&(this->mutex)); count = this->list->get_count(this->list); pthread_mutex_unlock(&(this->mutex)); return count; } /** * implements send_queue_t.get */ static packet_t *get(private_send_queue_t *this) { int oldstate; packet_t *packet; pthread_mutex_lock(&(this->mutex)); /* go to wait while no packets available */ while(this->list->get_count(this->list) == 0) { /* add mutex unlock handler for cancellation, enable cancellation */ pthread_cleanup_push((void(*)(void*))pthread_mutex_unlock, (void*)&(this->mutex)); pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &oldstate); pthread_cond_wait( &(this->condvar), &(this->mutex)); /* reset cancellation, remove mutex-unlock handler (without executing) */ pthread_setcancelstate(oldstate, NULL); pthread_cleanup_pop(0); } this->list->remove_first(this->list,(void **)&packet); pthread_mutex_unlock(&(this->mutex)); return packet; } /** * implements send_queue_t.add */ static void add(private_send_queue_t *this, packet_t *packet) { pthread_mutex_lock(&(this->mutex)); this->list->insert_last(this->list,packet); pthread_cond_signal( &(this->condvar)); pthread_mutex_unlock(&(this->mutex)); } /** * implements send_queue_t.destroy */ static void destroy (private_send_queue_t *this) { /* destroy all packets in list before destroying list */ while (this->list->get_count(this->list) > 0) { packet_t *packet; if (this->list->remove_first(this->list,(void *) &packet) != SUCCESS) { this->list->destroy(this->list); break; } packet->destroy(packet); } this->list->destroy(this->list); pthread_mutex_destroy(&(this->mutex)); pthread_cond_destroy(&(this->condvar)); allocator_free(this); } /* * * Documented in header */ send_queue_t *send_queue_create() { private_send_queue_t *this = allocator_alloc_thing(private_send_queue_t); this->public.get_count = (int(*)(send_queue_t*)) get_count; this->public.get = (packet_t*(*)(send_queue_t*)) get; this->public.add = (void(*)(send_queue_t*, packet_t*)) add; this->public.destroy = (void(*)(send_queue_t*)) destroy; this->list = linked_list_create(); pthread_mutex_init(&(this->mutex), NULL); pthread_cond_init(&(this->condvar), NULL); return (&this->public); }