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From efd33aad5e69f36ab343b1f28839a55db4538104 Mon Sep 17 00:00:00 2001
From: Tom Hughes <tom@compton.nu>
Date: Sun, 19 May 2013 10:55:37 +0100
Subject: [PATCH 01/15] Fix non-terminating loop conditions when len=1
- while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len)
+ while(abs(sx - lp.x1) + abs(sy - lp.y1) > 1 + lp2.len)
{
sx = (lp.x1 + sx) >> 1;
sy = (lp.y1 + sy) >> 1;
}
---
include/agg_renderer_outline_aa.h | 8 ++++----
include/agg_renderer_outline_image.h | 4 ++--
2 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/include/agg_renderer_outline_aa.h b/include/agg_renderer_outline_aa.h
index ce25a2e..cb2aa00 100644
--- a/include/agg_renderer_outline_aa.h
+++ b/include/agg_renderer_outline_aa.h
@@ -1659,7 +1659,7 @@ namespace agg
}
else
{
- while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len)
+ while(abs(sx - lp.x1) + abs(sy - lp.y1) > 1 + lp2.len)
{
sx = (lp.x1 + sx) >> 1;
sy = (lp.y1 + sy) >> 1;
@@ -1726,7 +1726,7 @@ namespace agg
}
else
{
- while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len)
+ while(abs(ex - lp.x2) + abs(ey - lp.y2) > 1 + lp2.len)
{
ex = (lp.x2 + ex) >> 1;
ey = (lp.y2 + ey) >> 1;
@@ -1798,7 +1798,7 @@ namespace agg
}
else
{
- while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len)
+ while(abs(sx - lp.x1) + abs(sy - lp.y1) > 1 + lp2.len)
{
sx = (lp.x1 + sx) >> 1;
sy = (lp.y1 + sy) >> 1;
@@ -1811,7 +1811,7 @@ namespace agg
}
else
{
- while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len)
+ while(abs(ex - lp.x2) + abs(ey - lp.y2) > 1 + lp2.len)
{
ex = (lp.x2 + ex) >> 1;
ey = (lp.y2 + ey) >> 1;
diff --git a/include/agg_renderer_outline_image.h b/include/agg_renderer_outline_image.h
index fbfac10..66d2b9a 100644
--- a/include/agg_renderer_outline_image.h
+++ b/include/agg_renderer_outline_image.h
@@ -969,7 +969,7 @@ namespace agg
}
else
{
- while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len)
+ while(abs(sx - lp.x1) + abs(sy - lp.y1) > 1 + lp2.len)
{
sx = (lp.x1 + sx) >> 1;
sy = (lp.y1 + sy) >> 1;
@@ -982,7 +982,7 @@ namespace agg
}
else
{
- while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len)
+ while(abs(ex - lp.x2) + abs(ey - lp.y2) > 1 + lp2.len)
{
ex = (lp.x2 + ex) >> 1;
ey = (lp.y2 + ey) >> 1;
--
1.8.1.4
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