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# Contributor: Mikhail Ivko <ivko.mv@gmail.com>
# Maintainer:
pkgname=physfs
pkgver=3.0.1
pkgrel=0
pkgdesc="Library providing access to various archives, for use in video games"
url="https://icculus.org/physfs/"
arch="all"
license="zlib"
depends=""
depends_dev="ncurses-dev"
makedepends="cmake $depends_dev"
install=""
subpackages="$pkgname-dev"
source="https://icculus.org/physfs/downloads/physfs-$pkgver.tar.bz2"
builddir="$srcdir/physfs-$pkgver"

build() {
	cd "$builddir"
	if [ "$CBUILD" != "$CHOST" ]; then
		CMAKE_CROSSOPTS="-DCMAKE_SYSTEM_NAME=Linux -DCMAKE_HOST_SYSTEM_NAME=Linux"
	fi
	cmake \
		-DCMAKE_INSTALL_PREFIX=/usr \
		-DCMAKE_INSTALL_LIBDIR=lib \
		-DBUILD_SHARED_LIBS=True \
		-DCMAKE_BUILD_TYPE=Release \
		-DCMAKE_CXX_FLAGS="$CXXFLAGS" \
		-DCMAKE_C_FLAGS="$CFLAGS" \
		${CMAKE_CROSSOPTS}
	make
}

check() {
	cd "$builddir"
	make test_physfs
}

package() {
	cd "$builddir"
	make DESTDIR="$pkgdir" install
}

sha512sums="ddf3b075ccb506da5e9a1ce96001be402752b9b777c2e816a85d48aff3626ff0886ea43eb07bd300fe3a9f59b9a002f54d822c51d483a4ee94b38378534c1879  physfs-3.0.1.tar.bz2"