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/* --------------------------------------------------------------------------
* lua language specific functions (for compiled Lua chunks)
* Copyright (c) 2003-2007 Nathan Angelacos (nangel@users.sourceforge.net)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
------------------------------------------------------------------------- */
#if HAVE_CONFIG_H
#include <config.h>
#endif
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "common.h"
#include "h_luac.h"
#include "h_error.h"
extern lua_State *lua_vm;
/* tokenizer was not used, so script is NULL, but name is the filename to process */
void
luac_doscript (buffer_t *script, char *name)
{
if (luaL_loadfile (lua_vm, name) || lua_pcall(lua_vm, 0, LUA_MULTRET, 0))
{
die_with_message (NULL, NULL, "Cannot load lua and execute chunk: %s", lua_tostring(lua_vm, -1));
}
}
int
h_luac_loadfile (lua_State *L)
{
const char *filename = luaL_checkstring (L, 1);
if (luaL_loadfile (L, filename))
{
die_with_message (NULL, NULL, "Cannot load file '%s': %s", filename, lua_tostring(L, -1));
} /* no error: function is on the stack */
return 1;
}
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