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-rw-r--r--Source/charon/event_queue.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/Source/charon/event_queue.h b/Source/charon/event_queue.h
index c517fcdfb..0fd653895 100644
--- a/Source/charon/event_queue.h
+++ b/Source/charon/event_queue.h
@@ -1,8 +1,8 @@
/**
* @file event_queue.h
- *
+ *
* @brief Event-Queue based on class linked_list_t
- *
+ *
*/
/*
@@ -31,16 +31,16 @@
/**
* @brief Event-Queue used to store timed events.
*
- * Although the event-queue is based on a linked_list_t
+ * Although the event-queue is based on a linked_list_t
* all access functions are thread-save implemented.
*/
typedef struct event_queue_s event_queue_t;
struct event_queue_s {
-
+
/**
* @brief Returns number of events in queue.
- *
+ *
* @param event_queue calling object
* @return number of events in queue
*/
@@ -48,39 +48,39 @@ struct event_queue_s {
/**
* @brief Get the next job from the event-queue.
- *
+ *
* If no event is pending, this function blocks until a job can be returned.
- *
+ *
* @param event_queue calling object
* @param[out] job pointer to a job pointer where to job is returned to
* @return - SUCCESS if succeeded
* - FAILED otherwisesa
*/
status_t (*get) (event_queue_t *event_queue, job_t **job);
-
+
/**
* @brief Adds a event to the queue, using a relative time.
- *
+ *
* This function is non blocking and adds a job_t at a specific time to the list.
- * The specific job-object has to get destroyed by the thread which
+ * The specific job object has to get destroyed by the thread which
* removes the job.
- *
+ *
* @param event_queue calling object
* @param[in] job job to add to the queue (job is not copied)
* @param[in] time relative time, when the event has to get fired
- * @returns
+ * @returns
* - SUCCESS if succeeded
* - FAILED otherwise
*/
status_t (*add_relative) (event_queue_t *event_queue, job_t *job, u_int32_t ms);
-
+
/**
* @brief Adds a event to the queue, using an absolute time.
- *
+ *
* This function is non blocking and adds a job_t at a specific time to the list.
- * The specific job-object has to get destroyed by the thread which
+ * The specific job object has to get destroyed by the thread which
* removes the job.
- *
+ *
* @param event_queue calling object
* @param[in] job job to add to the queue (job is not copied)
* @param[in] absolute time time, when the event has to get fired
@@ -92,11 +92,11 @@ struct event_queue_s {
/**
* @brief Destroys a event_queue object.
- *
+ *
* @warning The caller of this function has to make sure
* that no thread is going to add or get an event from the event_queue
* after calling this function.
- *
+ *
* @param event_queue calling object
* @returns always SUCCESS
*/
@@ -105,8 +105,8 @@ struct event_queue_s {
/**
* @brief Creates an empty event_queue
- *
- * @returns
+ *
+ * @returns
* - Empty event_queue_t object
* - NULL if memory allocation failed
*/